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[Mobile] Black artefacts on tif texture when format is set to RGBA Compr...
How to reproduce: 1. Open the attached project 2. Check PlasmaBallTEX.tif texture in inspector 3. make sure that Android and iOS Ove... Read more
Inconsistency is detected in the AssetDatabase when opening a Project
How to reproduce: 1. Open user-submitted project (AtmaProject.zip) Expected result: The Project opens up without an issue Actual re... Read more
Timeline throws FormatException error when computer locale is set to one...
Prerequisites to reproduce: 1. Open Regional Settings 2. Go to Formats tab 3. Set format to Russian (Russia) Steps to reproduce: 1.... Read more
[ECS] Editor Crashes on "JobBatchDispatcher::KickJobs" when calling Job....
How to reproduce: 1. Open user's attached project 2. Drag "GameObject" prefab from project view into the scene 3. Enter Game mode - ... Read more
SystemInfo.supportsAudio does not work if Unity is started with disabled...
Steps to reproduce: 1. On Windows, got to Sound -> Playback and disable all audio devices 2. Open attached project 3. Play the scene... Read more
[WebGL] SystemInfo.supportsAudio always returns true on WebGL
Steps to reproduce: 1. Open user attached project 2. Build & Run to WebGL 3. Observe that "Device found" is always returned Expecte... Read more
Scene can't be loaded after renaming the folder it's in and reopening th...
Repro steps: 1. Open QA attached project "repro_1066714" 2. In the Project Window rename the folder "Scenes" to whatever 3. Close an... Read more
[Sprite Atlas] Unity crashes on MonoStringNew when entering Play Mode af...
Repro steps: 1. Open user attached project 2. Enter Play Mode 3. Close and reopen the project 4. Enter Play Mode Expected: Unity en... Read more
First asynchronous call is returned immediately when using Async Await
Reproduced on: 1. Download "AsyncAwaitTest-master.zip" project and open in Unity 2. Enter Play mode Expected: "1 2 3 4 5" is printe... Read more
Network Spawned objects are not UnSpawned on the client side
Steps to reproduce: 1. Download and open the attached project 2. Build for standalone 3. Launch build 4. Host a server 5. Enter play... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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