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1
votes
Fixed

Assembly definition define constraints are incompatible when using globa...

Scripting

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Dec 23, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce: 1. Open the user's attached project 2. In the "Project" tab, navigate to "Assets/Scripts/ModuleA/NewAssembly" and ... Read more

0
votes
Fixed

[TestRunner] Playmode tests result counter fails to update when running ...

Package: Test-Framework

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Jan 03, 2020

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Version/s: 2019.1.0b9, 2020.1.0a18

Playmode tests result counter fails to update after test execution from test runner window, refer attached video Steps to Reproduce... Read more

0
votes
Fixed

[Preset] "Info" property is misaligned when a preset of "Rigidbody" is c...

Asset - Importers

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Jan 03, 2020

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Version/s: 2019.3.0f3, 2020.1.0a18

"Info" property is misaligned when a preset of "Rigidbody" is created, refer the attached screenshot. Steps to repro: 1. Create a n... Read more

0
votes
Won't Fix

Aim Constraint vectors not converted when imported from FBX

Asset - Importers

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Dec 13, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b6, 2020.1

How to reproduce: 1. Import attached "mayaUpVector2.fbx" into a project 2. In Animation section of import settings check "Import Con... Read more

3
votes
Fixed

Prefab variant's Button component's OnClick() events are missing paramet...

Scene Management

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Jan 02, 2020

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Version/s: 2018.4.12f1, 2019.3.0a12, 2020.1

How to reproduce: 1. Open the attached project in Unity 2018.4.15f1 2. Select "MenuMainViewDevices" Prefab from the Project Window 3... Read more

0
votes
Won't Fix

Terrain Holes are not rendered in Build when HDRP is installed

Package: Scriptable Render Pipeline HD

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Dec 16, 2019

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Version/s: 7.1.5 - 7.1.7

Steps to reproduce: 1. Open the attached project named "Case_1205902" 2. Open SampleScene 3. Observe the visible Terrain holes in th... Read more

0
votes
Fixed

[ECS] Editor silently crashes when using generic component in a foreach ...

Package: Entity Component System (ECS)

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Dec 03, 2019

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Version/s: 0.2.0-preview.18, 0.4.0-preview.10

How to reproduce: 1. Open the attached project ("case_1202703-Unity-EntityQueryDescBug.zip") 2. Open the repro scene ("SampleScene")... Read more

0
votes
Won't Fix

[Shadergraph] Custom function node: code at the right or bottom of text ...

Package: Shader Graph

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Jan 03, 2020

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Version/s: 6.9.1 (bottom), 7.0.1 (right), 8.0.0 (exacerbated by extra zoom levels)

Reproduces in 6.9.1 (19.2) and above for lines at the bottom of the text box Reproduces in 7.0.1 (19.3) and above for characters at ... Read more

3
votes
By Design

Menu Items are not created when creating them in a custom package loaded...

Scripting

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Dec 09, 2019

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Version/s: 2019.2.0a10, 2019.3.0f1, 2020.1

How to reproduce: 1. Create a new project 2. Open the Packages/manifest.json file 3. Add the provided dependency to the list 4. Open... Read more

0
votes
Fixed

[Shadergraph] Subgraphs containing derivative-related functions can be p...

Package: Shader Graph

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Jan 03, 2020

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Version/s: 10.0.0

Repro steps: 1. Create a subgraph 2. Create a "position" node 3. Create a "ddx" node 4. Plug the position node into the input of the... Read more

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