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ActiveScene differs between Editor and Build when loading a new scene
Reproduction steps: 1. Open the attached project. 2. Open and play the MainScene. 3. Click 'LoadScene'. 4. Click 'UnloadScene'. - N... Read more
Packages folder does not expand when setting object selection with Selec...
How to reproduce: 1. Open the attached project 2. Open the Maintainer window (Tools/Code Stage/Maintainer/Show) 3. In the Maintainer... Read more
[Shortcut Manager] Shift + Space maximizing shortcut only works on the f...
Steps to reproduce: 1. Create a new project 2. Focus any Editor window 3. Mouse over any other Editor window 4. Press shift+space to... Read more
Authentication error and failed connection through wss using WebSocketSh...
Reproduction steps: 1. Open the attached project. 2. Play the WSTest Scene. 3. Check the Console. Actual behavior: - The connectio... Read more
[WebGL] Can no longer serialize properties within classes using newtonso...
-e: see title. while it is not officially supported it worked before thus a regression on our end. --works in 2017.2, .3, .4 --stops... Read more
RigidBody2D Inspector overwrite all components below it's order, throws ...
Steps to reproduce: 1. Download and open the attached project 2. Select "New Sprite" 3. Expand and Contract the RigidBody2D componen... Read more
Android build fails when 28.0.0-rc1 or 28.0.0-rc2 build tools are installed
Reproduction steps: 1. Download project from comment and open in Unity 2. Download 28.0.0-rc1 or 28.0.0-rc2 build tools and install ... Read more
Sparse Textures do not work when using Unity 2018.1 and up
Steps to reproduce: 1. Open QA-supplied project ("SparseTextureBug.zip") 2. Inspect the Console window and Scene Window Expected: N... Read more
Editor crashes when trying to import UniGit.dll
Reproduction steps: 1. Try to open the attached project "PluginExample.zip"; Actual results: Editor crashes while importing UniGit... Read more
Cursor confinement in windowed mode transitions to the fullscreen mode w...
To reproduce: 1. Open the user's attached project 2. Build the included scene 3. Open the build in windowed mode 4. Check the bounda... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects