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Allow queueing of event channels
*Steps to reproduce:* 1. Create a new Behavior graph and open it 2. From the blackboard, Create a new EventChannel (named = "Defau... Read more
Duplicating event node does not preserve the values
*Steps to reproduce:* # Download and open the attached project "Behavior Event Duplicate Issue.zip" # Open the "Behavior Graph" ... Read more
Dragging assets from project window to a node in a graph is not possible
*Steps to reproduce:* # Create and open an empty project # Install com.unity.behavior # Create and open a behavior graph (Asse... Read more
Assigning graphs on prefabs does not work
*Steps to reproduce:* # Create and open an empty project and install com.unity.behavior # Create a behavior graph (Assets > Crea... Read more
Opening a graph does not center the nodes properly
*Steps to reproduce:* # Create and open an empty project and install com.unity.behavior # Create a behavior graph (Assets > Crea... Read more
[Mac] Add node pop-up appears in top-left of graph window when pressing ...
*Steps to reproduce:* # Create and open an empty project and install com.unity.behavior # Add new Behavior Graph in the Assets... Read more
Errors are thrown when The Behavior Package Debug Mode is enabled and th...
How to reproduce: 1. Open the “BehaviorBug.zip“ project 2. Open the “509BewleyCt“ Scene 3. Enter Play Mode 4. Press the “Skip” a... Read more
Collider is not listed when creating an action
*Steps to reproduce:* # Create and open a behavior graph # Right-click and select "Create new > Action" # Click "Next" # Typ... Read more
Order of the Blackboard variable list in the Inspector window becomes un...
Reproduction steps: 1. Open the attached “IN-97775” project 2. Open the “TestGraph” in the Behavior Graph window 3. Reorder items... Read more
Crash on SerializableManagedRefBackupGenerator::ExtractBackupFromInstanc...
How to reproduce: 1. Open the attached “IN-96254_BehaviorCrash.zip” project 2. Open the “BehaviorScene” 4. Enter Play Mode 5. Exit P... Read more
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