Search Issue Tracker
0
votes
Fixed
[XR SDK][WindowsMR]Shared Depth Buffer not populated properly breaking W...
1. What happened It manifests in the same way a straw appears in a glass of water and looking at it from the side. The image is "to... Read more
0
votes
Fixed
[XR] Silent UWP Build crash upon trying to access WindowsMRRemoting func...
How to reproduce: 1. Open the attached "3D Project.zip" project 2. Build and run on UWP 3. Press the "c" button Expected result: Ap... Read more
0
votes
Fixed
Windows XR Plugin meshing does not report any removed meshes
How to reproduce: 1. Open the attached "TestSpatial.zip" project 2. Open the Scene "SampleScene" 3. Connect to a XR device through "... Read more
0
votes
Duplicate
[UWP] Screen flickers on HoloLens 2 when Shared Depth Buffer is on
How to reproduce: 1. Open the attached project "DepthBuffer.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Open Edit>Project Settin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Library Editor contains corrupted and low resolution icons
- [Linux] Players Application window does not update on move when window is changed from full-screen mode
- [Lost Crypt] Build fails in U6
- Shadows do not change in Scene when changing shadow cascade split value via script
- [Lost Crypt] Readme text is white on light grey in light mode