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Fixed
Fixed in 1.9.9
Votes
0
Found in
1.9.9
Issue ID
UUM-132007
Regression
Yes
Visual Scripting Components are hidden behind a throbber when Multiplayer Play Mode is running with at least one local instance
How to reproduce:
- Open the “MPM_VSBug.zip“ project
- Open the “SampleScene“
- Select the “NewPlayModeScenario“ as the Play Mode scenario
- Enter Play Mode
- Select the “Cube“ GameObject in the Hierarchy
- Observe the Inspector
Actual result: The ‘Variables’ and ‘State Machine' Components are hidden behind a throbber (loading icon)
Expected result: The ‘Variables’ and 'State Machine' Components are displayed
Reproducible in: 2.0.0-pre.1, 2.0.1 (6000.3.4f1, 6000.4.0b4, 6000.5.0a4)
Not reproducible in: 1.6.3 (6000.0.65f1, 6000.3.4f1)
Could not test in: 1.6.3 (6000.4.0b4, 6000.5.0a4) (explained in the notes), 2.0.0-pre.1, 2.0.1 (6000.0.65f1) (these versions of Multiplayer Play Mode don’t work with this Editor version)
Reproduced on: Windows 11 Pro (25H2)
Not reproduced on: No other environment tested
Note: In Editor versions 6000.4.0b4 and 6000.5.0a4, the issue is reproducible in 1.6.3 of Multiplayer Play Mode only if the Cube GameObject is deselected and re-selected. Before deselecting, the issue should not reproduce. In 6000.3.4f1, the issue is stable and doesn’t reproduce on 1.6.3, and reproduces on 2.0.0-pre.1
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Resolution Note:
Fixed loading icon showing on the Visual Scripting components in the inspector during play mode when the editor is compiling.
Resolution Note (fix version 1.9.9):
Fixed loading icon showing on the Visual Scripting components in the inspector during play mode when the editor is compiling.