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"Object of type 'System.UInt64' cannot be converted to type 'System.Int3...
Steps to reproduce:1. Open the “IN-137905” project2. Open any scene in the project3. Select and drag any GameObject from the Hierarc... Read more
Shader Build Settings Keyword text becomes greyed out after applying cha...
Reproduction steps:1. Create a new project2. Edit > Project Settings… > Graphics3. Click “+” button to add Keyword Declaration... Read more
“InvalidCastException: Specified cast is not valid.” error is thrown whe...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Project Settings window (Edit > Project S... Read more
Overrides menu allows applying changes to the same Prefab throwing “Argu...
Steps to reproduce:1. Create new Unity project2. Create a Cube in the Hierarchy and name it “1”3. Drag the Cube to the Project windo... Read more
Advanced Object Selector Window is reopened in the top left corner of th...
Steps to reproduce: Create or open any Project In the Preferences Window's Search Panel set "Object Selector" to use "Advanced" In a... Read more
InputAction.IsPressed() and IsInProgress() triggers on wrong values whe...
Steps to reproduce:1. Open the attached project “IN-136917”2. In Project window, select “Assets” → “Scenes” → “Input Bug”3. Enter Pl... Read more
History Buffer Drop Down field in the Rendering Debugger Window becomes ...
Steps to reproduce: Open the attached project Open the OutdoorsScene In the Rendering Debugger window, select the Rendering section ... Read more
Error "InvalidProgramException: Invalid IL code" is thrown when sorting ...
Reproduction steps:1. Open the attached project “ReproProject”2. Open the scene “Main”3. Enter Play Mode4. In the Game view, press F... Read more
Crash on GameObject_Get_Custom_PropTransform when building a specific pr...
Steps to reproduce:1. Open the “user’s attached project”2. Navigate to File > Build Profiles3. Make sure either “_Scenes/World“ o... Read more
Prefab Variant Components are removed when deleting "RequireComponent" f...
How to reproduce:1. Open the attached “IN-137370.zip” Project2. Select the “TestPrefab Variant” in the Project Window3. Observe the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS