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0
votes
Not Reproducible

[GPU] GPU-sorting and GPU events are broken

Package: Visual Effect Graph

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Jun 21, 2019

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Version/s: 7.0.0

Repro steps: 1. Import the attached package. 2. Open the GPUSortingIssue scene and observe the AddMeSecond system doesn't have many ... Read more

0
votes
Postponed

[UX] The Normal map preview in lit outputs displays incorrectly

Package: Visual Effect Graph

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Jan 21, 2019

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Version/s: 4.3.0

Repro steps: 1. Create a lit output node 2. Enable Normal maps in the inspector 3. Assign a normal map to the output 4. Observe the ... Read more

0
votes
Fixed

[Visual Effect Graph] Editor crashes on opening VFX graph after deleting...

Package: Visual Effect Graph

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May 29, 2020

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Version/s: 9.0.0, 8.1.0

-Editor crashes on opening VFX graph on deleting property in Blackboard window after resetting the property. -Expanding/Shrinking Fl... Read more

0
votes
Fixed

[Visual Effect Graph] ArgumentNullException is thrown on Converting "Blo...

Package: Visual Effect Graph

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Sep 25, 2019

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Version/s: 7.0.0

On Converting "Block Subgraph" to "Subgraph" from second time onwards, ArgumentNullException is thrown in the Console, refer attache... Read more

0
votes
Fixed

[VFX Graph] Editor crashes on assigning any VFX Graph to "Asset Template...

Package: Visual Effect Graph

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Jan 22, 2020

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Version/s: 7.1.8, 7.1.7, 7.1.6, 6.9.0

When any VFX Graph is assigned to "Asset Template" from "Visual Effect" prefab causes editor to crash, refer the attached video Ste... Read more

0
votes
Fixed

[Subgraph] Exposed Int with range slider throw Invalid CastFloat error w...

Package: Visual Effect Graph

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Mar 17, 2020

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Version/s: 7.1.8

[Issue raised on the forums: https://forum.unity.com/threads/cant-open-graph-due-to-compile-error.823749/#post-5590510] Repro steps... Read more

0
votes
Duplicate

[Outputs] Lit particles do not support the 'After Post Processing' rende...

Package: Visual Effect Graph

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Dec 03, 2019

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Version/s: 7.1.1

Repro steps: 1. Create a new VFX 2. Convert the output to a Lit Quad output 3. Select the output and in the inspector click on the H... Read more

0
votes
Fixed

[VFX Graph] Debug modes are able to overwrite the capacity on locked ass...

Package: Visual Effect Graph

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Apr 27, 2020

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Version/s: 9.0.0, 8.1.0, 8.0.1.

Simple Particle System and Swarm Particle System can not be used again once its capacity set to 0 in Efficiency debug mode when you ... Read more

0
votes
By Design

[VFX] Creating a Subgraph breaks connections/the Effect

Package: Visual Effect Graph

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Nov 21, 2019

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Version/s:

[VFX] Creating a Subgraph breaks connections/the Effect To reproduce: 1. Create a new project 2. Install Visual Effect Graph Packag... Read more

0
votes
Fixed

[OSX] Unexpected spawn/capacity results when sorting is set to Auto/On

Package: Visual Effect Graph

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Feb 11, 2019

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Version/s: 4.10.0

Repro steps: 1. In OSX, create a default new VFX and drag it into the scene 2. Observe that only 1 particle is showing 3. Open the V... Read more

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