Search Issue Tracker
Getting a build error when building the project for iOS while the "Googl...
iOS application can not be built when the "Google Android Project" check-box is enabled in Android platform in the "Build Settings".... Read more
AssetDatabase.ImportAsset doesn't trigger custom AssetPostprocessors
To reproduce: 1) Download and open project2) Right-click "new.test" in Assets and Reimport3) Notice "Importing a .test file! Let's d... Read more
"Set Native Size" on a disable uGUI image makes the image magenta
To reproduce:1. Open attached project2. Create a new scene3. Create a new uGUI image4. Set it's Source image to "Paper - Tile 256x25... Read more
created a canvas, strange lines are extending the canvas
To reproduce:1. Create a canvas2. Scroll around the sceneExpected result: Everything looks properlyActual result: Strange lines exte... Read more
In the eventsystem inspector select, under 'submit keys', the element me...
1. load and run a scene with gui elements in it2. event system will appear in hierarchy. Click and go to inspector3. under 'submit k... Read more
When zooming out from button the rectform handles doesn't disappear
1. create uGUI button in scene2. make sure rectform handles are visible3. zoom out and you'll see that ghost zoomout circle appears4... Read more
Pressing the sleep button repeatedly then resuming a running game will c...
Reproduced on:Amazon KindleFire HD 7" (KFTT, 2nd generation) with Android 4.0.3 Reproduced with:Unity Version 4.3.4f1 (e444f76e01cd) Read more
The copy-paste confuses the state machine
Repro steps: 1. Create a sub-state machine, add a couple of states(and motions) to it - press play, the animation play properly2. Co... Read more
UGUI - Layout of dynamically attached objects not updating until screen ...
Issue 1 - Incorrect layout until Game View is resized : - import the project attached in a comment further down called case_599998-U... Read more
Enviroment.SpecialFolder.ApplicationData does not have write permissions
To reproduce:1. Open the attached project2. Run in the Editor and verify that the file "test.txt" is created in: /Users/<USER>... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL builds report wrong screen resolution if "matchWebGLToCanvasSize" is set to "false"
- List<T> in the Inspector does not update values when changed through Dropdown menu
- Crash on keywords::LocalSpace::Find when reimporting specific assets
- “Command Line Arguments” window in Hub becomes distorted with long project names
- "Save" button is displayed as active in the Hub "Set project display name" window