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1
votes
Fixed

Masks don't render on device

iOS

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Jun 05, 2014

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Version/s: 4.5.0f6

To reproduce:1) Download and open project2) Run in editor and notice mask effect3) Build and run for iOS4) Notice that there's no ma... Read more

0
votes
Fixed

If you upgrade a project with Navigation agent Max Slope set to >60 you ...

AI

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Jun 05, 2014

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Version/s: 5.0.0a11

To reproduce:1. Open the project from case 6018872. Open navigation window3. Open Bake settingsExpected result: Max Slope either res... Read more

0
votes
Fixed

Memory Used Total is 4GB (in 4.5 it was only 100mb)

Graphics - General

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Jun 05, 2014

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Version/s: 5.0.0a11

To reproduce:1. Open attached project2. Open Untitled scene3. Enter play mode4. Observe used memory in the Profiler Read more

4
votes
Fixed

[WP8] loading shaders takes a long time

WP8

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Jun 05, 2014

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Version/s: 4.5.0f6

To reproduce:1. Open attached project (in an edit below).2. Two buttons, to load fast scene (uses one shader) and slow scene (uses 6... Read more

0
votes
Fixed

API Updater fails to update references resolved through "duck typing"

Scripting

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Jun 05, 2014

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Version/s:

UnityScript can resolve members dynamically, for instance: var o = Instantiate(myPrefab);o.rigidbody.mass = 42.0; In this case the A... Read more

0
votes
Fixed

Hierarchy with a lot of gameobjects causes editor lag

Editor - Other

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Jun 05, 2014

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Version/s: 4.5.0f6

To reproduce:1. Open attached project2. Open scene testlag. It contains a lot of gameobjects3. Open up a few hierarchy windows (or u... Read more

0
votes
Fixed

Scripting language does not change in material scripting reference

Docs - Scripting Reference

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Jun 05, 2014

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Version/s: 4.5.1f2

To reproduce:1. Openhttp://docs.unity3d.com/ScriptReference/Material-ctor.html2. Try to change the programming language. It always s... Read more

0
votes
Fixed

Scene view 'top' is rotated 180 degrees

Scene/Game View

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Jun 05, 2014

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Version/s: 5.0.0a10

To reproduce:1. Open a new project2. Create a plane3. Set the scene view to "Top" via the scene view gizmo4. Try to move the plane -... Read more

0
votes
Fixed

Memory is not freed by 'Object.Destroy' when returning to edit mode

Assets Management

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Jun 04, 2014

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Version/s: 4.5.0f6

To reproduce:1. Open the attached project2. Open scene Test. It contains gameobjects with a script that creates a mesh and allocates... Read more

0
votes
Fixed

Disabling a Canvas using the Gamepad or the Keyboard throws error

UI

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Jun 04, 2014

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Version/s: 4.6.0b10

To reproduce:1. Open attached project2. Open scene "test". It contains a button that toggles the canvas on/off when pressed. It can ... Read more

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