Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
4.6.0b9
Issue ID
607421
Regression
No
AssetDatabase.LoadAssetAtPath(path, type) returns null if the asset is hidden
Steps to repro:
1. Open the project
2. Select "Data with hidden sub-asset" in the inspector
3. In the context menu (gear wheel) select "load sub-asset": notice that it is null.
If you try the same on "Data with visible sub-asset" (drill down to select the main asset), the result is not null.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment