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0
votes
Active

Cancelling a build during "Incremental Player Build" step returns wrong ...

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Jun 09, 2025

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Version/s: 2022.3.51f1, 6000.0.26f1, 6000.1.0b2, 6000.2.0a6

Steps to reproduce: Open attached project (build_cancel_test.zip) Click "BUILD TEST/Clean Build - macOS" menu button (reproduces wit... Read more

0
votes
Fixed

A UI Renderer Component is left over after deleting a World Space config...

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Jun 09, 2025

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Version/s: 6000.2.0b4, 6000.3.0a1

Steps to reproduce: In any Project create a "Panel Settings Asset" (Create > UI Toolkit > Panel Settings Asset) and select it ... Read more

0
votes
Fixed

UI Builder Library scrollbar icons overlap when window is resized to be ...

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Jun 09, 2025

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Version/s: 6000.0.51f1, 6000.1.7f1, 6000.2.0b5

Steps to reproduce:1. Create a new project2. Create UI Document (Create > UI > UI Document)3. Double-click on the newly create... Read more

2
votes
Fixed

[Vulkan] The shader compiler shows an "undeclared identifier '_BaseMap_S...

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Jun 09, 2025

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Version/s: 6000.2.0b5, 6000.3.0a1, 6000.4.0a1

Reproduction steps:1. Open the attached “IN-103129“ project2. Select the Android Build Platform and/or the Vulkan Graphics API3. In ... Read more

0
votes
Fixed

Changing Transform.position.z per-frame should not affect Rigidbody2D in...

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Jun 09, 2025

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Version/s: 6000.0.0f1, 6000.1.0a1, 6000.2.0a1, 6000.3.0a1, 7000.0.0a1

Steps to reproduce: Load the project in the attached "RigidbodyPositionZBug" Load the "SampleScene" scene. Hit Play. Actual results:... Read more

2
votes
Fixed

"ArgumentOutOfRangeException" and UITK is rendered incorrectly when buil...

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Jun 09, 2025

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Version/s: 6000.0.51f1, 6000.1.7f1, 6000.2.0b5, 6000.3.0a1

Reproduction steps:1. Open the attached “IN-104129.zip” project2. Go to File > Build Profiles3. Enable “Development Build” checkb... Read more

0
votes
By Design

Behaviour.isActiveAndEnabled desyncs when checked from a sibling compone...

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Jun 10, 2025

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Version/s: 2022.3.61f1, 6000.0.51f1, 6000.1.7f1, 6000.2.0b4

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Repro.unity“ Scene3. Enter the Play Mode4. Observe the... Read more

0
votes
By Design

ContextClickEvent not fired at runtime for UI Toolkit elements when righ...

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Jun 10, 2025

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Version/s: 2022.3.63f1, 6000.0.51f1, 6000.1.6f1, 6000.2.0b5

How to reproduce:1. Open the “IN-103573_ContextClickEvent“ project2. Open the SampleScene3. Enter Play mode4. Right-click on the “RU... Read more

0
votes
Active

Navigation Agent stops moving where multiple different NavMesh Surfaces ...

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Jun 10, 2025

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Version/s: 2021.3.52f1, 2022.3.63f1, 6000.0.51f1, 6000.1.7f1, 6000.2.0b5, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “BugTest.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Observe the red Capsule Game Object ... Read more

1
votes
Won't Fix

[Linux] FPS limit statistics in GameView becomes unreliable for some tim...

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Jun 10, 2025

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Version/s: 2022.3.63f1, 6000.0.51f1, 6000.1.7f1, 6000.2.0b5

Reproduction steps:1. Open the attached “LinuxGpuTest.zip” project2. Open the “Assets/_LinuxGpuTest/SceneEmpty.unity” scene3. Enter ... Read more

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