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Incorrect referencing in the scene file after creating an asset
Open the Example1.scene; do the following:- Drag and drop the "Dict" script on top of the "Dict" object.- Press Ctrl-S to save the s... Read more
Creating an asset produces an error and crashes the editor
Open the Example1.scene; the repro steps are:- Drag and drop the "Dict" script on top of the "Dict" object.- Press Ctrl-S to save th... Read more
RawImage texture cannot be changed after a yield statement in a couroutine
To Reproduce:1. Open 'ReplaceImage.cs' in the attached project remove the first (WWW) line in the coroutine, change the last line to... Read more
Rigidbody2D jitters when Instantiating prefabs with other RigidBody2D co...
To reproduce:1. Open attached project2. Open "MyScene" scene3. Play the scene4. "player" GameObject (with Rigidbody2D) jitters when ... Read more
Updating a RectTransform's "position" value no longer updates the anchor...
To reproduce:1. Open project2. Open "scene" scene3. Select "Image" gameobject in Hierarchy4. Play scene5. Cube moves, but "Pos x" va... Read more
uGUI: Content Size Fitter drives Anchors even when disabled
To reproduce:1. Open project2. Open 'test' scene3. Select 'Panel' gameobject in Hierarchy4. In 'Content Size Fitter (Script)' compon... Read more
uGUI: Layout filled with dynamically created children doesn't arrange c...
To reproduce:1. Open project2. Open 'test' scene3. Play scene4. Click 'Fill Button' in game view (Script attached to 'Fill Button' c... Read more
Unity crashes when setting .enable on CanvasGroup in runtime
To Reproduce:1. Create a gameObject with a CanvasGroup component, (notice that it can't be disabled/enabled in inspector)2. Try to d... Read more
uGUI Button prefab with transition animation throws "Animator has not be...
1. Open attached file "repro_618186.zip"2. Open scene "Untitled"3. Drag button prefab to canvas4. Warning in console "Animator has n... Read more
Tying cursor is smaller then the text when Best Fit is selected
Steps to reproduce : - import the uGUI beta 12 project- open the "Widgets" scene and press play- type "Test" in the multiline input ... Read more
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