Search Issue Tracker
Transform field values are no longer visible when Inspector window is re...
Steps to reproduce:1. Create a new project2. Select “Main Camera” GameObject3. Resize Inspector window to make it smaller4. Observe ... Read more
Runtime generated meshes disappear when moving the Camera from the Meshe...
Steps to reproduce:1. Open the attached “gpu-drawer-culling-test.zip” project2. Open the “OutdoorsScene”3. Enter Play Mode4. Press “... Read more
[Android] "Adding null Transform to TransformAccessArray will result in ...
Steps to reproduce:1. Open the attached user's project "NullTransform2DAnimBug.zip"2. Build and Run for Android3. Press "[Swim]" to ... Read more
Actions in UI Builder Preview mode are not fully reset after exiting the...
Steps to reproduce: Open the attached project Open the Test UI Document Enter Preview mode Enter a value in the TextField Exit the P... Read more
Transform fields are impossible to edit when Inspector window is resized
Steps to reproduce:1. Create a new project2. Select “Main Camera” GameObject3. Resize Inspector window to make it smaller4. Type a v... Read more
Error "Cannot destroy Component while GameObject is being activated or d...
Steps to reproduce: Create a URP Project and import the attached Asset Package Open Prefab "PackagedPlayer" Select "GameObject" in t... Read more
Scene View doesn't select the Canvas when it's clicked with the View Tool
How to reproduce:1. Open the attached project "ViewTool"2. Open the "SampleScene" scene3. Select and zoom in to the "base_rocks_grou... Read more
InputConfigurationPanel Component in a Prefab's Hierarchy is considered ...
Steps to reproduce: Open the attached Project and open Scene "SampleScene" Open Prefab "PackagedPlayer" from the Scene's Hierarchy e... Read more
[VFX] Add a small marging around the text area in sticky notes
Steps to reproduce: Open or create a VFX Graph Create a sticky note Actual results: The sticky note's text area is to close to the e... Read more
Crash on mono-2.0-bdwgc.dll when instantiating a Prefab with Rigidbody a...
How to reproduce:1. Open the attached “IN-103423_CrashBugReport.zip“ project2. Open the “Bug“ scene3. Enter Play Mode4. Wait until t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved