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2
votes
Fixed

Using PackTextures padding invokes artifacts

Graphics - General

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Apr 04, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open Unity2. Open attached project3. Open "test" scene Expected result: In "Scene" window you will see shapes and a... Read more

0
votes
Fixed

[Daydream | Editor] PlayerSettings.DaydreamIcon calls in editor script e...

VR

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Apr 04, 2017

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Version/s: 5.6.0f3

1) Download the attached project2) Open the BuildEditor window by navigating to the top Toolbar then pressing Build > BuildEditor... Read more

0
votes
By Design

New objects are not added to scene after update when old object has merg...

Collab

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Mar 23, 2017

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Version/s: 5.5.0f3

To reproduce:1. Set up a project with Collaborate and two developers2. Developer 1 creates a cube and pushes the change3. Developer ... Read more

0
votes
Fixed

[macOS] Application.persistentDataPath returns Library/Caches instead of...

MacOS

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Apr 04, 2017

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Version/s: 5.4.4p1

When cache folder is available, Application.persistentDataPath incorrectly returns its location instead of Library/ApplicationSuppor... Read more

0
votes
Won't Fix

OffMeshLink detection distance should be adjustable, independent from ag...

AI

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Apr 16, 2016

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Version/s: 5.3.4p1

Currently the OffMeshLink detection distance is 2.25 times greater than the agent radius. Sometimes jumping looks odd when unit jump... Read more

0
votes
Fixed

Generated points are not displayed in Chrome and Firefox browsers

WebGL

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Mar 31, 2017

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Version/s: 5.5.2f1

Reproduction steps:1. Open the attached project;2. Open the scene "main";3. Disable "SQL Connection" script in "GameObject(2)";4. Bu... Read more

1
votes
By Design

WebGL loader/template canvas id doesn't recognize name with #

WebGL

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Apr 01, 2017

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Version/s: 5.6.0f3

To reproduce:1) Upload attached build to a server (loading from file causes it to never load)2) Open Build\UnityLoader.js3) Notice i... Read more

0
votes
By Design

[WebGL] Loading large Prefab from Resources folder takes a lot of time

WebGL

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Apr 03, 2017

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Version/s: 5.5.1p1

Reproduction steps:1. Open the attached "Load" project.2. Build and run the "MainScene" for WebGL.3. Click space.4. Notice the print... Read more

1
votes
Fixed

Disabling and re-enabling parent Canvas results in child Canvas Rect Tra...

uGUI

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Apr 04, 2017

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Version/s: 5.6.0f3

How to reproduce:1. Open the attached "RectTransformsBug" project and open "Primary" scene2. Enter playmode3. Press "Press Me" butto... Read more

0
votes
Fixed

When Camera.targetTexture=null in the script on at least two Cameras, Ca...

Camera

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Apr 05, 2017

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Version/s: 5.6.0f3

Reproduction steps:1. Open the attached project;3. Open the scene "main";3. Enter Play mode;4. Press "Space" key; Actual result: the... Read more

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