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Prefab dependencies are not shown in Template Scene Dependencies list
How to reproduce: 1. Open the user's attached project "Bug Test.zip" 2. Select "Template Scene" Scene in the Scenes folder 3. Obs... Read more
Serialized List items with "PropertyDrawer" change when adding or removi...
How to reproduce: 1. Open the attached project 2. Open Scene “SampleScene“ (Assets/Scenes) 3. Select the “Main Camera“ GameObject... Read more
[URP] Lights become realtime when copying and instantiating them using I...
Reproduction steps: # Open the “InstantiateBugsStripped“ project # Open the “Empty” scene # Enter the Play Mode # Press Window... Read more
UI from uxml fails to show with a TwoPanesplitView
Reproduction steps: 1. Open the user's attached project 2. Open “Test Window” > “From uxml” 3. Observe 4. Open “Test Window” >... Read more
GameObject remains constrained by previous animation keys after animatio...
Reproduction steps: 1. Open the “AnimationIssue“ project 2. Open the “SampleScene” scene 3. Enter the Play Mode 4. Observe the left-... Read more
"Unable to find player assembly" Warning appears when a Sample is Built
How to reproduce: 1. Create project with Sample "Cinematic Studio" (for example) 2. Run and Build the project 3. Observe Console ... Read more
Luminance of Thread block UI in Timeline view of Profiler isn't updated ...
How to reproduce: 1. Open a new Unity project 2. Open the Profiler window 3. Capture some data 4. Change the module details pane... Read more
Custom Inspector creates a List of Objectfields incorrectly
Reproduction steps: 1. Open the user’s attached project (“CustomInspectorRepro”) 2. Open the “Assets/Scenes/SampleScene.unity” scene... Read more
Texture2D.GenerateAtlas returns true with a list of returned rectangles ...
Reproduction steps: # Open the attached project “GenerateAtlas-unity.zip” # Open the “/Assets/Scenes/SampleScene.unity” Scene #... Read more
Hidden Overlays are reappearing after relaunching the Unity Editor
How to reproduce: 1. Open the project “Overlays” or create a new one 2. Hide the Overlays in the Scene View by unchecking the Over... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used