Search Issue Tracker
Serialized List items with "PropertyDrawer" change when adding or removi...
How to reproduce:1. Open the attached project2. Open Scene “SampleScene“ (Assets/Scenes)3. Select the “Main Camera“ GameObject in th... Read more
[WebGL] The canvas element gets constantly resized when width and height...
Reproduction steps:1. Open the attached “IN-22017_unity-bug-webgl-canvas-rescale-to-infinity.7z“ project2. Open “SampleScene” scene3... Read more
Material rendered the wrong color when creating a Build with "Screen Spa...
How to reproduce:1. Open the attached user project “shaderbug.zip“2. Build and Run the project (File > Build And Run) Expected re... Read more
GameObject remains constrained by previous animation keys after animatio...
Reproduction steps:1. Open the “AnimationIssue“ project2. Open the “SampleScene” scene3. Enter the Play Mode4. Observe the left-and-... Read more
"Unable to find player assembly" Warning appears when a Sample is Built
How to reproduce:1. Create project with Sample "Cinematic Studio" (for example)2. Run and Build the project3. Observe Console Actual... Read more
Luminance of Thread block UI in Timeline view of Profiler isn't updated ...
How to reproduce:1. Open a new Unity project2. Open the Profiler window3. Capture some data4. Change the module details panel into t... Read more
Custom Inspector creates a List of Objectfields incorrectly
Reproduction steps:1. Open the user’s attached project (“CustomInspectorRepro”)2. Open the “Assets/Scenes/SampleScene.unity” scene3.... Read more
Texture2D.GenerateAtlas returns true with a list of returned rectangles ...
Reproduction steps: Open the attached project “GenerateAtlas-unity.zip” Open the “/Assets/Scenes/SampleScene.unity” Scene Enter the ... Read more
Hidden Overlays are reappearing after relaunching the Unity Editor
How to reproduce:1. Open the project “Overlays” or create a new one2. Hide the Overlays in the Scene View by unchecking the Overlay ... Read more
Font Asset pulls all fonts with the same family name as dependencies
How to reproduce:1. Open the user-attached project “My Project”2. In Assets/Fonts select “Metropolis-Black.ttf”3. On the Toolbar, cl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled