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SpeedTree example tree's LOD values do not match observed LOD thresholds
The Unity User's Manual states that the percentage settings in a LODGroup component in the Inpsector represent the fraction of the v... Read more
Actual LOD thresholds differ vastly from LODGroup settings
The Unity User's Manual states that the percentage settings in a LODGroup component in the Inpsector represent the fraction of the v... Read more
Setting "interactable" property in script has opposite results
To reproduce this bug: 1.Open the attached project2.Open "Scene".3.In the Hierarchy, select the "Button" object.4.Make sure you have... Read more
'BakeRuntime' job failed with error code: 145 ('Failed to create Input R...
To reproduce:1. Open attached project2. Open Mayan-Temple scene3. Switch lighting views a bit4. Errors start shooting Read more
Application fails to change its orientation on WP8.1
Steps to reproduce:1. Build and run any project to a device2. Change its orientation. It will get stuck on last frame and errors wil... Read more
In the Hierarchy panel, when searching, clicking on object and then on "...
To reproduce:1) Create game object and a child to it2) Make sure the hierarchy is collapsed (you cannot see child)3) Use hierarchy s... Read more
Toggle is not aligned in a Horizontal Layout and overlaps other elements...
Steps to reproduce : - create a new project- create a Canvas and an Empty Game Object- add the Horizontal Layout to the game object ... Read more
Slider is not aligned and does not appear in a Horizontal Layout after t...
Steps to reproduce : - create a new project- create a Canvas and an Empty Game Object- add the Horizontal Layout to the game object ... Read more
Slider and Toggle do not align in a Grid Layout until Scrollbar is added
Steps to reproduce : - create a new project- create a canvas and an Empty Game Object as a child- add the Grid Layout Component to t... Read more
All about bugs
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Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size