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0
votes
Fixed
0
votes
Fixed

Universal shader: incorrect shading of scaled in one dimension spheres/c...

Shaders

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Aug 06, 2014

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Version/s: 5.0.0a19

1) What happenedUniversal shader: incorrect shading of scaled in one dimension spheres/capsules 2) How can we reproduce it using the... Read more

0
votes
Fixed

Windows Standalone runs on left-most screen

Graphics - General

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Aug 06, 2014

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Version/s: 4.3.4f1

When running a Windows standalone, it starts up on the left-most screen. When setting it to full screen, it appears on the left-most... Read more

0
votes
Fixed

Can't drag Any State after maximizing/minimizing Animator window

Animation

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Aug 06, 2014

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Version/s: 4.5.2f1

To reproduce:1. Open attached project2. Open test scene3. Open animator window4. Press Shift and Space buttons to maximize animator ... Read more

0
votes
Fixed

Universal shader: Detail mask 'understands' only transparent areas of it...

Shaders

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Aug 06, 2014

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Version/s: 5.0.0a19

1) What happenedUniversal shader: Detail mask 'understands' only transparent areas of its texture 2) How can we reproduce it using t... Read more

0
votes
Fixed

GetComponents (with interface) does not work if the interface is specifi...

Scripting

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Aug 06, 2014

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Version/s:

var components = new List <Component>();t.GetComponents(typeof (ICanvasRaycastFilter), components); Will not return c++ object... Read more

11
votes
Fixed

Impossible to move few Animation Events at once on timeline of animation...

Animation Window

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Aug 06, 2014

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Version/s: 4.5.2f1

How to reproduce:1. Open the attached project"AnimationEvent"2. Open "test" scene (which has Empty GameObject, created Animation wit... Read more

3
votes
Fixed

Hierarchy filter t:Button does not work

UI

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Aug 05, 2014

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Version/s: 4.6.0b14

To Reproduce: 1. Open scene 'test' or any other scene with gameObjects which have Button components. 2. Type t:Button in hierarchy s... Read more

1
votes
Fixed

GzipStream and DeflateStream classes do not work on Windows

Scripting

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Aug 05, 2014

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Version/s: 4.5.0f6

To Reproduce: 1. Open the attached 'GZipRepro.zip' on Windows. 2. Click 'Gzip Test Menu/Gzip Test' & '.../Deflate Test', notice ... Read more

0
votes
Fixed

Text from one text object renders inside other one

UI

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Aug 05, 2014

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Version/s: 4.6.0b15

To reproduce this bug: 1. Open the 'renderBug' project2. The project has two text fields, one under another3. Observe the scene4. No... Read more

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