Search Issue Tracker
Fixed in 5.5.0
Votes
1
Found in
4.5.0f6
Issue ID
624315
Regression
No
GzipStream and DeflateStream classes do not work on Windows
To Reproduce:
1. Open the attached 'GZipRepro.zip' on Windows.
2. Click 'Gzip Test Menu/Gzip Test' & '.../Deflate Test', notice the 'DllNotFoundException: MonoPosixHelper exception'.
3. Works fine on OSX. Also these System.IO.Compression classes work on Windows when accessed in VS or Xamarin Studio.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Lights with Cookies generate Cookie Atlas and increase Memory usage every time when Play mode is entered
- Crash on mono_traverse_object_internal when exiting Play mode on a specific project
- Camera prefab shows up in overrides after upgrade when game view is changed to Simulator
- Prefab Override context menu does not appear when changing attributes on a Terrain Component
- Particles are visible through Mesh when Sprite-Lit-Default Material is used
Structed
May 20, 2015 11:35
See http://answers.unity3d.com/questions/10620/dllnotfoundexception-monoposixhelpersystemiocompre.html