Search Issue Tracker
Fixed in 5.5.0
Votes
1
Found in
4.5.0f6
Issue ID
624315
Regression
No
GzipStream and DeflateStream classes do not work on Windows
To Reproduce:
1. Open the attached 'GZipRepro.zip' on Windows.
2. Click 'Gzip Test Menu/Gzip Test' & '.../Deflate Test', notice the 'DllNotFoundException: MonoPosixHelper exception'.
3. Works fine on OSX. Also these System.IO.Compression classes work on Windows when accessed in VS or Xamarin Studio.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes
Structed
May 20, 2015 11:35
See http://answers.unity3d.com/questions/10620/dllnotfoundexception-monoposixhelpersystemiocompre.html