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0
votes
Fixed

Crash when there is more than a certain number of canvasses in scene and...

UI

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Aug 26, 2014

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Version/s: 4.6.0b17

Repro: 1. Open levels/L0A in the attached 'CanvasCrashRepro.zip'.2. Enable 'Canvas' object in hierarchy, Unity should crash.3. Reope... Read more

0
votes
Fixed

Input cursor for text does not align with the last entered glyph if the ...

UI

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Aug 25, 2014

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Version/s: 4.6.0b17

Steps to reproduce : - create a new project- add an Input Field- select the Text in the Hierarchy and change the left Rect Transform... Read more

0
votes
Fixed

Regression: Exceptions which are manually thrown in Button callback eve...

UI

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Aug 25, 2014

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Version/s: 4.6.0b17

To Reproduce: 1. Open the project from the attached 'buttonReproProj.zip' and run. 2. Click on 'Throw Exception' and 'Invoke Button'... Read more

0
votes
Fixed

Creating a project in a diretory with two slashes (//) fails

Editor - Other

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Aug 25, 2014

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Version/s:

To reproduce:1. Create a new project and include two slashes instead of one in the location of the project2. Notice the errors about... Read more

0
votes
Fixed

Selection doesn't work after collapsing/expanding UI components in inspe...

UI

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Aug 25, 2014

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Version/s: 4.6.0b17

To reproduce:1. Open attached project2. Open Demo scene3. Select Button4. Select Label5. Go to property inspector and collapse and e... Read more

0
votes
Fixed

Weird warning in texture inspector: Graphics Device doesn't support Repe...

Graphics - General

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Aug 25, 2014

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Version/s: 5.0.0b1

To reproduce:1. Select either texture in the project2. Observe that the importer preview on bottom right says 512x512 Compressed.3. ... Read more

0
votes
Fixed

Controllers/gamepads not recognized by WebGL build

WebGL

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Aug 25, 2014

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Version/s: 5.0.0b1

-e: see title -repro:--build attached project's test scene (it is https://github.com/pbhogan/InControl from Asset Store fame convert... Read more

1
votes
Fixed

Image.fillAmount value no longer affects visible fillAmount if set to 0.0f

UI

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Aug 25, 2014

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Version/s: 4.6.0b17

Repro: 1. Open the attached project, add ' Debug.Log(_image.fillAmount); ' just after fillAmount is set to 'GaugeControl.cs'. 2. Run... Read more

0
votes
Fixed

Sprite atlas textures can not be uniquely identified because packing tag...

2D

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Aug 25, 2014

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Version/s: 5.0

Sprite atlas textures can not be uniquely identified because packing tag is not appended to the name Read more

0
votes
Fixed

Stencil buffer not working in WebGL

WebGL

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Aug 25, 2014

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Version/s: 5.0.0b1

-e: as per title -repro:--build attached project for standalone--move camera around the test room and notice it's behavior--build fo... Read more

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