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[OSX] [Editor] MissingReferenceException is thrown on canceling "Can't a...
MissingReferenceException is thrown on canceling "Can't add the same component multiple times!" pop-up Steps to Repro: 1. Open atta... Read more
[Profiler] "Requested frame does not exist" exception thrown while selec...
"Requested frame does not exist" exception thrown while selected frame goes out of profiler window. It also happens with UI profile... Read more
[Editor] Rename functionality for search filters doesn't work
Unable to rename search filters by double-clicking or using rename shortcut Steps to Repro: 1. Create new or open attached project ... Read more
Include more information in InflateType Exception
Include additional information for debugging the Exception thrown in il2cpp's InflateType(), found in Inflater.cs to help debug the ... Read more
[MacOS] Editor crashes while maximizing the Scene viewport repeatedly
Steps to reproduce: 1. Create a new Unity project using the High Definition template 2. Open the sample scene 3. Begin maximising Sc... Read more
[SRP-HD] High Definition pipeline fails to drive Vive HMD
On a Windows PC, Play mode in the Editor fails to render a simple scene into the Vive HMD when the High Definition Render pipeline i... Read more
[LWRP-VR | SPI] LWRP for VR template reveals shadow depth buffer problem...
On Vive using Stereo Instancing with the Light Weight Render Pipeline shadows only appear in one eye, and they are incorrect. It lo... Read more
[macOS][Editor] Editor crashes while opening the same project
Editor crashes while opening the same project Steps to repro: 1. Create a new project 2. Close asset store window if it is already... Read more
[Editor] Null reference exception error occurs on maximizing test runner...
Null reference exception error occurs on maximizing test runner window Steps to Repro: 1. Open attached or create a new project 2. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Lighting glitches when Game View is redrawn outside of the Play Mode
- Static Emissives table in Light Explorer has missing column header
- Light Explorer Search functionality has no character limit
- Audio playback stops on system audio output change when AudioSettings.speakerMode is set to "mode 5point1"
- RenderPrimitives() and DrawProcedural() causes poor performance when testing with Vulkan