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[HDRP] QOL improvement for Display Stats debug mode
As discussed with Anis, its sometimes hard to see if frame times are improved or not because the number changes very rapidly in cert... Read more
[HDRP] [XRSDK] Most of the shaders are rendered to one eye when Single P...
How to reproduce: 1. Open attached project ("1211332-R.zip") 2. Open Repro scene 3. Set XR Render Mode to Single Pass Instanced 4. E... Read more
[HDRP] Selecting a realtime reflection probe will cause a null ref error
Reproduced in the HDRP template scene. Read more
[HDRP][Metal] Crash on GfxDeviceMetalBase::CommonDrawSetup when selectin...
How to reproduce: 1. Open the "ShaderCrash.zip" project 2. Select ~build/assets_other/ShaderHack/DUMMY - CopyDepth asset 3. If Unity... Read more
RT SSR reflects part of the object that is lit on the other side of the ...
Found in 2020.1.0a23 w HDRP 8.0.0 Repro steps : - Open test projects - Open scene "cubethrough" - Move the cube through the double... Read more
[HDRP] DRS settings: max screen % not clamped by min screen % value
Version tested: SRP master Steps to reproduce: 1) Create or open any HDRP project 2) Go to HDRP asset, Dynamic Resolution section ... Read more
[HDRP] Exception thrown when Undo and Redo operation is performed with t...
When Undo and Redo operation is performed with the duplicated empty environment under "Environment Library" causes the editor to thr... Read more
[HDRP] Non descriptive errors and unexpected rendering when unsupported ...
Reproduction: 1) In any HDRP project add a Spot light 2) Assign attached image as a cookie 3) Switch light type to Point Result: T... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector's custom tooltip is displayed incorrectly when the name is truncated in UI toolkit
- Crash on ScriptableRenderLoopDraw when rendering a specific VFX in Play Mode
- The script is not renamed in the Project window when renaming and a compilation Error is present
- Average FPS in Play Mode degradation on a newly created BiRP project when it's upgraded from 2020.3.48f1 to a newer Editor version
- DecoratorDrawer indentation is incorrect when it is called with EditorGUI