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Input events are not handled when called from the FixedUpdate when Game ...
How to reproduce: 1. Open project "3dtest.zip" 2. Enter the Play Mode 3. Focus the Game window 4. Press the "Spacebar" button Expec... Read more
[Input System] PlayerInput.Instantiate pairs all devices with the same c...
How to reproduce: 1. Open the attached project "unity-bug-1326095-main.zip" 2. From the Project tab, open Assets/Scenes/SampleScene.... Read more
PS5 controller doesn't work on non-PS5 platforms
-e: it shows up as DS4 HID device but doesn't work correctly -repro: --open attched project (or just make new empty one) --attach P... Read more
[Input System] Normalized input returns incorrect value when the Input i...
Description: The user wants to Normalize the controller's Left analog stick X-Axis input values in the range [0 .. 1], 0.50 being th... Read more
[Input System] Input System Axis Deadzone Minimum Value fallsback to Def...
Reproduction steps: 1. Open the attached user's project "BugInputSystemDeadzone.zip" 2. In the Project window under the "Assets" fol... Read more
"Add 2D Vector Composite" is missing from the UI dropdown options when a...
Reproduction steps: 1. Open the attached project "Input System Test.zip" 2. In the Project window open the Assets folder and double-... Read more
Multi tap and Hold Interactions are not fired after running a test when ...
How to reproduce: 1. Open the attached "1295178_Repro" project 2. Open the "Double Click" Scene 3. Open the Test Runner window (Wind... Read more
EventSystem does not receive mouse input when fetching mouse input via a...
Reproduction steps: 1. Set up a local MQTT broker e.g. Mosquitto (you might need to add its installation path to the system environ... Read more
[Input System] PS5 controller is not supported on desktop platforms and ...
How to reproduce: 1. Create a new Unity project and import the Input System package 2. Connect a PS5 controller 3. Open Window > Ana... Read more
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