Search Issue Tracker
[WSA] Taking detailed memory sample crashes any Windows Store application
Steps to reproduce:1. Build and run any application with Internet capabilities enabled and Profiler attached2. Select memory profile... Read more
When using World Space Canvas, UI button on that canvas gets highlighted...
To reproduce:1. Open attached project2. Open TestScene scene3. Press play4. Move in front of Button in game view5. Make sure that mo... Read more
Breadcrumbs lead to dead links in 5.0b3
1) What happened In Version 5.0.0b3 (7174330a6f95) https://sites.google.com/a/unity3d.com/unity-beta/home, there are dead links in t... Read more
Errors are thrown when undoing inserted LOD levels
To reproduce:1. Create new project2. Add LOD Group component to Main camera3. Insert maximum amount of LOD levels4. Press Ctrl + Z u... Read more
NRE error message when pressing CTRL+Z to undo
NRE message when pressing CTRL+Z to undo To reproduce:- Open attached project and launch "test" scene- Select the Assets folder in P... Read more
Crash when trying to open a scene with Audio Effects on Audio Listener
To reproduce: - Import the attached project and launch "test" scene- Observe the crash Read more
Audio Source: User can not right-click to add key to Logarithmic Roll-Of...
Audio Source: User can not right-click to add key to Logarithmic Roll-Off curve To reproduce:- Open attached project and launch "tes... Read more
Toggle label is outside the Horizontal Layout
Steps to reproduce : - create a canvas- create an empty gameobject and make it a child of the canvas- add the Vertical Group Compone... Read more
Crash when adding a LowPass Filter to the Main Camera (Audio Listener)
Crash when adding a LowPass Filter to the Main Camera (Audio Listener) To reproduce:- Open attached project and launch "test" scene-... Read more
Cloth constraints are cleared when applied to a prefab
To reproduce:1. Open attached project2. Open ClothIssue scene3. Select ClothPrefabObject in Hierarchy4. Change Max Distance on some ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components