Search Issue Tracker
Assert.NotNull passes even though a reference is missing
Steps to reproduce: 1. Open user attached project 2. Open Test Runner window 3. Run All Edit Mode tests, tests should pass 4. Select... Read more
[VR][Cardboard/Daydream] LoadDeviceByName causes crashes on Cardboard/Da...
How to reproduce: Build and the attached project. Launch the app on a cardboard capable device. Expected Result: The app will cycl... Read more
Applying a preset on existing object recenter the object in the scene view
Fixed in trunk in changeset `d8ceb89e4d7b` as part of 2018.2.0a4 Read more
[h264]Editor freezes when pausing/playing video multiple times
To reproduce: 1. Open project 2. Run test scene 3. Click button multiple times to play/pause video 4. Editor freezes Reproducible:... Read more
[iOS][UnityWebRequest] Data is written to cache twice instead of writing...
To reproduce: 1. Open project 2. Build a development build for iOS 3. Run on a device Expected: data will be written to cache and l... Read more
[IAP] InvalidOperationException: Collection was modified; enumeration op...
Steps to reproduce: 1. Open user attached project 2. Go to Services tab and import the latest IAP package 3. Play the scene 4. Selec... Read more
[Windows 10] Unity installer terminates when launching with ASLR enabled...
Steps to reproduce: 1. Add attached ASLR.reg to your registry 2. Restart computer 3. Try to launch any version of the Unity installe... Read more
Terrain -> Paint Trees -> Settings are reverted to default values after ...
How to reproduce: 1. Open attached project ("TerrainTreeBrushOptions.zip") 2. Open a Scene called "Scene1" 3. In Hierarchy select Te... Read more
Certain LINQ combinations yield wrong results on .NET 4.6
Reproduction steps: 1. Download user's project and open in Unity 2. Enter Play mode Expected: in the console appears "a, b, c, d, e... Read more
Shader cannot find 'frag_surf' and 'vert_surf' and throws errors in the ...
Reproduction steps: 1. Download user's project and open in Unity 2. Select "InstancedAngelFishShader" shader in Assets 3. In Inspect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Component (...) had become dangling during an undo operation." warning undoing creating a light
- Ghost collisions occur in a Physics mesh when entering the Play mode
- TMP text with Auto Size overflows when using the WD% property
- Light Explorer does not update Isolated Selection when new Light selected in Scene
- "Reference for Rendering" opens a documentation focused in the "Shadows"