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Setting a canvas' sorting order through code doesn't work properly
To reproduce:1. Open attached project2. Open Test scene3. Press play4. Test script attached to Canvas2 set Sort Order to -1, but ord... Read more
Lightmap snapshot gets cleared when clearing GI Cache
Lightmapping info gets cleared with GI Cache manual cleanup1. Create a project with few static objects2. Optional: set lightmapping ... Read more
In import settings, inconsistent 'Create from Grayscale' state when chan...
To reproduce this issue: 1. Import the attached package2. Select imported texture3. Set Texture Type to Texture4. Set Texture Type t... Read more
bug reporter project size estimation wrong
-e: see title. the size is calculated before removing all the junk that will not be sent with the report (temp and cache files)-wind... Read more
No new icon sizes for iPhone 6+
No new icon sizes for iPhone 4.7" and iPhone 5.5"From the Apple developer docs: https://developer.apple.com/library/ios/documentatio... Read more
Right click doesn't work on groups for OSX
Steps to reproduce : - create an audio mixer- create a group- right click on the group and notice the context menu is not displayed ... Read more
Editor crash after setting max distance to cloth constraints and playing...
To reproduce:1. Create a cloth2. Select all Cloth Constraints3. Click the Max distance checkbox4. Pressed play5. Editor will crash Read more
A yield statement inside a lambda expression which is a callback of anot...
To Reproduce: 1. Open the attached project, an 'Internal compiler error' is thrown because of the 'yield break' in line 70. 2. If yo... Read more
Using Select Dependancies breaks Editor's fonts
To Reproduce: 1. Open the attached project goto scenes/game & click 'Select Dependencies' on the scene 'First_Playable'. 2. All ... Read more
"Optimize Game Objects" causes scaling bugs on skinned meshes
"Optimize Game Objects" causes scaling bugs on skinned meshes Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size