Search Issue Tracker
Fixed in 5.2.0
Votes
0
Found in
Issue ID
635396
Regression
No
Lightmap snapshot gets cleared when clearing GI Cache
Lightmapping info gets cleared with GI Cache manual cleanup
1. Create a project with few static objects
2. Optional: set lightmapping mode on light to Static GI
3. Switch Lightmapping to On Demand
4. Bake
---> Observe lightmapping files appear in scene assets folder
5. Preferences > GI Cache > Clear
---> Lightmapping files are removed with the cache. Visually scene restored to pre-baked state
Unity 5.0 beta 5
Windows 8.1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12
Add comment