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Using an Image's localScale to resize while creating a marquee drag sele...
To reproduce:- Open attached project- Open the TestScene Scene.- Have the Game and Scene tabs open next to each other. Put the Scene... Read more
Null Ref Exception with Input Field when playing scene
To reproduce:1. Create new project2. Add Text object to scene3. Add Input Field component to object4. Press play5. Notice that Null ... Read more
AOT fails if Resources.LoadAsync<T>() is used
AOT cross compilation error is thrown if Resources.LoadAsync() is used as generic Read more
Various image effects don't work in WebGL
-e: the Depth of Field (the non-deprecated one) and SSAO from the Unity image effects don't work with WebGL -repro:--import attached... Read more
AudioSource.clip.samples value is equal to -1 after playing the clip (iOS)
To Reproduce: 1. Open the attached project and build it to iOS. Run, you should see MainSource.clip.samples value outputted every Up... Read more
Animation Window Next Keyframe button does not work
To reproduce this bug: 1. Import the attached package2. Open 'scene'3. Select Character in the hierarchy4. Open Animation window ( W... Read more
Removing state behaviour throws a warning during next play mode
Repro: 1. Add two states and add two simple state behaviours to them - like Debug.Log("hello"); etc2. Run the scene and check that t... Read more
After deleting the "Text" GameObject within a Button and using "Undo" th...
To reproduce this bug: 1. Open a new project2. Create a new UI GameObject "Button"3. Select the "Text" child GameObject and delete i... Read more
When setting a ScrollRect's normalized position in code, the new positio...
To reproduce this bug: 1. Open the attached project2. Open 'Scene 1'3. Select Panel (Canvas->Panel)4. Add a script 'RepositionScr... Read more
UI: Nested masks behave incorrectly
To reproduce this bug: 1. Open the attached project2. Open 'MaskingBug' scene3. It has 3 images with Masks as children of one anothe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size