Search Issue Tracker
Fixed
Votes
0
Found in
4.5.4f1
Issue ID
636432
Regression
No
AudioSource.clip.samples value is equal to -1 after playing the clip (iOS)
To Reproduce:
1. Open the attached project and build it to iOS. Run, you should see MainSource.clip.samples value outputted every Update and it should be equal to -1 (the correct value is outputted when running in editor).
2. If you click "Fix it" the clip is Stopped and Played this should fix the issue, the correct value of samples should be outputted and the clip should start to play.
Note: This bug can only be reproduced once on a single device i.e if you play the app, close it and open it again the bug can it can still be reproduced. But if you build it again it can no longer be reproduced and the clip plays fine, you have to delete the app and restart the device to be able to reproduce it again.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build
Add comment