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0
votes
Fixed

Sprite animations do not update when Animator parameters change in the P...

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Jul 02, 2024

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Version/s: 6000.0.9f1

Reproduction steps:1. Open the attached “Project 2D RPG.zip” project2. Open the “SampleScene” (Assets > Scenes)3. Build and Run t... Read more

0
votes
By Design

1 pixel wide Rect of a Slider created with "GUILayout.HorizontalSlider" ...

IMGUI

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May 14, 2020

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Version/s: 2019.3.0a3, 2019.3.3f1, 2019.4, 2020.1, 2020.2

Steps to reproduce:1. Open the attached project "Case_1247136"2. In the top menu click on the "SliderExample/Open" menu item3. A win... Read more

0
votes
Fixed

UI Toolkit Foldout cannot be bound when Serializable property is used

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May 27, 2024

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Version/s: 2022.3.30f1, 6000.0.4f1, 7000.0.0a1

Reproduction steps:1. Open the attached “TestUIToolkitKitBinding.zip” project2. Click on the “BindingTestObject.asset” in the Projec... Read more

0
votes
Fixed

Changing Font settings pops up warning everytime game is played or stopped

IMGUI

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Feb 10, 2016

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Version/s: 5.4.0b5

To reproduce:1) Open the attached project2) Select font file and change rendering mode to hinted raster from default3) Hit apply (or... Read more

0
votes
Fixed

AnimationClipPlayable::SetClip crashes Unity when animation is recorded ...

Animation

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Feb 22, 2017

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Version/s: 5.5.1f1

To reproduce:1.Open attached project2.Open "MecanimCrash.unity" scene3.Enter play mode4.Press "c" on your keyboard5.Observe Unity cr... Read more

0
votes
Fixed

[HDRP] Two passes called Begin/End Profile in different locations warnin...

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Mar 06, 2024

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Version/s: 2023.3.0b8, 6000.0.0b11

Steps to reproduce: 1. Open a HDRP project 2. Go to Window>Analysis>Render Graph Viewer 3. Observe the console Actual results:... Read more

0
votes
Fixed

System using 'Runtime mode' has more particles and looks differently

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Oct 11, 2022

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Version/s: 2021.3.9f1, 2022.1.5f1, 2023.1.0a10

Repro steps: Import the attached project and open the VFXURPLit scene Open the LitURP VFX and observe the number of particles in the... Read more

5
votes
Duplicate

[IL2CPP Memory Profiler] Snapshots not taken with Unity newer than 5.4.0p2

Profiling

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Nov 16, 2016

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Version/s: 5.4.0f3

Steps to reproduce:1. Open attached project2. Build for IL2CPP compatible device (Android)3. Attach profiler to device4. Go to Windo... Read more

0
votes
Duplicate

[Multi scene editing] Multiple duplicating scenes are opened on next tim...

Editor - Other

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Feb 10, 2016

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Version/s: 5.4.0b5

[Multi scene editing] Multiple duplicating scenes are opened on next time Play, if you select scene in playmode If you doubleclick o... Read more

0
votes
Fixed

Game view Z/stencil buffer not present in maximized game view

Scene/Game View

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Feb 26, 2015

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Version/s: 5.1.0a1

Simplest: just have any geometry in the scene and maximize game view. Only skybox will be visible. - Use the scene Car.unity from th... Read more

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