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An emoji is not shown in the UI Builder Viewport and the Game view when ...
How to reproduce:1. Open the “ReportBug“ project2. Open the “969-UIToolkit-Blending“ scene3. Open the “Window > UI Toolkit > U... Read more
The Sprite Renderers are looking for Secondary Textures from the wrong p...
How to reproduce:1. Open the “ReproAtlas“ project2. Open the “SampleScene“3. Click on “Create > 2D > Sprite Atlas“4. Set Max T... Read more
Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException...
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/MainMenu.unity“ Scene3. Clear the Console4. Enter ... Read more
[Mobile] The Material is not visible when using the Decal Renderer Feature
Steps to reproduce:1. Open the “reproproj” project2. Build And Run the project on the device3. Observe the device’s screen Expected ... Read more
Crash on mono_array_length when building a project
Steps to Reproduce:1. Open the attached “repro-project”2. Build and Run the project3. Observe the crash Reproducible with versions: ... Read more
[URP][RG] Different Render Pass order when Render Graph is enabled or di...
How to reproduce:1. Open the attached project "CopyColorPassOrderIssue-6000.0.zip"2. Open Edit>Project Settings...>Graphics3. ... Read more
Physical properties of the GameObject are not changing when Layers are s...
How to reproduce:1. Open the “switchlayersbug“ project2. Open the “OutdoorsScene“3. Enter the Play Mode4. Press the Space key Expect... Read more
GizmoType.InSelectionHierarchy not detected correctly when NotInSelectio...
UPDATED: How to reproduce:1. Open the attached project "GizmosSelectedInHeirachyTests.zip"2. Open "TestGizmoBehaviourDrawer.cs"3. Ch... Read more
Crash on "block_merge_next" when entering PlayMode in a scene from the "...
Steps to reproduce:1. Open the attached “Polygon-PerfTest” project2. Open the “Demo” scene3. Observe the crash Reproducible with ver... Read more
[Win ARM] URP projects fail to build that have a space in the name
Steps to reproduce: Open Unity Hub in a Windows ARM machine Click "New Project" Select the template: "Universal 3D" Make sure the na... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates