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User Reporting does not send reports when Managed Stripping Level is set...
Steps to reproduce:1. Open the “IN-96711” project2. In the Player Settings → Other Settings, ensure that the Managed Stripping Level... Read more
The UGS Dashboards Multiplay Hosting Services Servers panel "Active buil...
Steps to reproduce: Create and setup a Competitive Action Multiplayer template Project Progress the Tutorial "Gaming Services: Multi... Read more
Editor crashes and a window with "GetManagerFromContext: pointer to obje...
Steps to reproduce:1. Open the “user’s attached project”2. Observe the "GetManagerFromContext: pointer to object of manager 'MonoMan... Read more
GameObjects that contain the MeshRenderer component are not rendered in ...
How to reproduce:1. Open the attached "IN-94654" project2. Open the "SampleScene"3. Build and run the project on the Android Platfor... Read more
The Aseprite "Advanced Options" and "Texture" options become unresponsiv...
How to reproduce: 1. Open the project "IN-96662_AsepriteUnityDebug"2. In the Project window click on the Asset -> "ArchAfter.asep... Read more
Clips animation mask definition is set to "None" but created clip has a ...
Steps to reproduce:1. Open the attached “UnityCoreTesting.zip” project2. In “Assets/Art” open “TestAnimation.fbx” in the Inspector W... Read more
Material preview shape button does not work with material modified throu...
How to reproduce:1. Open the attached “IN-96536“ project2. Open the “SampleScene“3. Select the “Cube“ GameObject in the Hierarchy wi... Read more
Render Pipeline Asset is not assigned in the Competitive Action Multipla...
Steps to reproduce: Create and setup a Competitive Action Multiplayer template Project Progress the Tutorial "Gaming Services: Multi... Read more
Crash on OpenAdapter10 when using Rendering Debugger Display Cells visua...
Reproduction steps:1. Open the attached project ""2. Open ”Assets/Scenes/SampleScene”3. Open Window > Analysis > Rendering Deb... Read more
Keyboard input is caught when using an Xbox controller while Steam Big P...
How to reproduce:1. Make sure that Steam Big Picture is running in the background2. Open the "InputBugProject" project3. Open the "S... Read more
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Latest issues
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