Search Issue Tracker
Feature Request
Votes
0
Found in
2022.3.64f1
6000.0.53f1
6000.1.11f1
6000.2.0b9
6000.3.0a1
Issue ID
UUM-111057
Regression
No
Some package directories are not found, and errors are thrown in the Console when the project path is quite long
How to reproduce:
1. Open the “workspaces.zip“ project
2. Observe the Console
Expected result: Nothing is thrown in the Console
Actual result: Multiple package errors are thrown in the Console
Reproducible in: 2022.1.0a1, 2022.3.64f1, 6000.0.53f1, 6000.1.11f1, 6000.2.0b9, 6000.3.0a1
Reproduced on: Windows 11 Pro (24H2)
Not reproduced on: macOS 15.3 (M2), No other environment tested
Notes:
- HDRP package files have longer paths in Unity 6 (observed by the user), which leave less project path margin to work with, without causing this issue
- Types of errors thrown:
-> “DirectoryNotFoundException”
-> “DllNotFoundException”
-> “Error detecting Visual Studio installations”
-> “Asset import failed”
-> etc.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adaptive Performance Samples are using the obsolete "FindFirstObjectByType" method
- [UVCS] Wrong folder moved to changelist after shelve/unshelve sequence
- Object Selector becomes unresponsive when selecting root UI Document as Data Source for Add Binding in UI Builder
- Search #Light.m_Shadows.m_Type query block does not detect default Light objects in Scene unless they were modified
- Shader Graph "Create Node" menu has a doubled text in search when the text was deleted replaced to the space and then the exact same text was entered
Resolution Note:
This is essentially a feature request to add support for long file paths on Windows. I will forward this as a formal request.