Search Issue Tracker
Prefab stage error appears when changing a Prefab asset in play mode if ...
Steps:1. Create a Cube prefab2. Switch to InContext mode3. Enter play mode4. Select cude asset and uncheck MeshRenderer component==&... Read more
[LowHangingFruit] [IMGUI] 'Solo' and 'Mute' Transitions checkbox positio...
In Animator window, After making a transition between StateMachine and New State, In the inspector window 'Solo' and 'Mute' Transiti... Read more
[Editor] 'Colour picker' from Material property remains open after closi...
'Colour picker' window remains open when the Inspector window closed by 'Close Tab' option. Step To reproduce:1. Create a New Projec... Read more
[UIElements] Small visual regressions
Small visual glitches are apparent in the VFX Graph and Shader Graph. Repro steps:1. Create a Gradient node in the VFX graph2. Chang... Read more
Pressing "Play" once while inspecting an audio asset plays the audio 2 o...
How to reproduce:1. Open the attached "1259245.zip" Unity project2. Select any audio asset and inspect it3. Press "Play" in the audi... Read more
Editor crash on loading project with Vulkan set as the graphics API
How to reproduce:1. Open the attached 'project-1255713.zip' project2. In the 'Project Settings' > 'Player' set the graphics API t... Read more
Crash on GC_malloc_kind_global when entering Play Mode and using pointer...
How to reproduce:1. Open attached project "Case_1253593_pointers.rar"2. Enter Play Mode Expected result: Editor does not crashActual... Read more
Animation Rigging with Humanoid rig: MultiAim constraint moving the anim...
Humanoid retargeting introduces offsets when using Animation C# Jobs. This can be reproduced with a nested humanoid character for wh... Read more
Unity is trying to detect android sdkmanager in a wrong path when using ...
Steps to reproduce: 1. Install Android Studio 3.6.12. Install Andoid SDK using it3. Open Unity4. Set platform to Android5. Under Uni... Read more
Android build fails when "Android SDK Command-line tools" is not install...
Steps to reproduce: 1. Download Android Studio (in this case 3.6.1 was used)2. Download Android SDK as you normally would3. Open Uni... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal