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ScaleConstraint fails to maintain child GameObject scale when parent's s...
How to reproduce:1. Open the “IN-98244_TestScaleConstraint“ project2. Open the “SampleScene”3. In the Hierarchy window select the “P... Read more
UI Actions are presented as code strings not as human language options
Steps to reproduce: Create a project Go to Edit -> Project Settings Go to the "Input System Package" Select the "UI" option under... Read more
UI Elements cannot be interacted with in a build when using a touchscree...
How to reproduce:1. Open the "UIToolkitTouchscreenBug.zip" project on a touchscreen computer2. Build and run the project3. Press Alt... Read more
Code Block Misalignment in MR Multiplayer Table Template Tutorial
Steps to reproduce: Create a project with MR Multiplayer Table Template Follow the tutorial provided Observe the alignment of the co... Read more
Settings Window Disappears on Hover in Network Visualization Overlay
How to reproduce:1. Create a new "MR Multiplayer Template" project2. In the Scene View, navigate to the Network Visualization overla... Read more
Tutorial Window Highlighter Renders Behind Inspector Header After Docking
Steps to reproduce: Create a project with MR Multiplayer Table Template Follow the Network Setup tutorial provided Observe when the ... Read more
Excessive White Space in Network Visualization Settings Popup
How to reproduce: Create a new "MR Multiplayer Template" project In the Scene View, navigate to the Network Visualization overlay Cl... Read more
Cinemachine Brain "Custom Blends" property dropdowns open inconsistently...
Reproduction steps:1. Open the attached “IN-98449.zip” project2. Open the “SampleScene”3. Select the “Main Camera” GameObject from t... Read more
Broken Documentation Links in OpenXR Features For Meta Quest Occlusion a...
Steps to reproduce: Create a project with MR Multiplayer Table Template In Project Settings, go to XR Plug-in Management and select ... Read more
TextField in UIToolkit is not cleared when entering Korean characters
Reproduction steps:1. Open the attached “textfield_clear.zip” project2. Open the “Assets/TextField/textfield-scene.unity“ Scene3. En... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open