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[HingeJoint] Connected rigidbody should bounce when reaching the max limit
Steps to reproduce:- Open the attached project and the scene- The scene contains a gameobject with hingejoint which is connected to ... Read more
[Prefabs] Select Dependencies does not work with recently created prefab
Steps to reproduce:1. Create a Game Object2. Attach script to it3. Drag and drop the Game Object to assets folder in order to create... Read more
[Documentation] Regression in docs about Profiler
In the current documentation at:http://docs.unity3d.com/Manual/Profiler.html The ADB link info reads incorrectly as:adb forward tcp:... Read more
NullReferenceException If you configuring avatar while animator window i...
NullReferenceException If you configuring avatar while animator window is opened 2) How can we reproduce it using the example you at... Read more
AssetBundle.CreateFromMemory example is in Java
All sample code on this page is written in JavaScript; http://docs.unity3d.com/ScriptReference/AssetBundle.CreateFromMemory.htmlhttp... Read more
[Android] Visual artifacts under specific lighting conditions on specifi...
Steps to reproduce:1. Download attached project2. Deploy it to Android device3. Observe black spot on objects Read more
Last symbol is not displayed after deleting penultimate (second from the...
To reproduce:1. Open attached project2. Open Sample scene3. Press play4. Set Input Caret between b and c5. Press backspace6. Enter a... Read more
"Coroutine continue failure" error when using StopCoroutine
Steps to reproduce : - import the project attached- add any of the scripts to the Main Camera- press play and notice the error *Note... Read more
[UI] Button changes between highlighted and normal state when camera is ...
Steps to reproduce this issue: 1. Open the attached project2. Open 'UI_Bug' scene3. It has a button and a script which changes camer... Read more
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