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[Android] Tessellation not visible or has artifacts on devices with Adre...
Reproduction steps: 1) Download and open attached project 2) Go to Project Settings > Quality 3) Enable Anti Aliasing (set it to 2x,... Read more
[Backend] PrefabUtility.CreatePrefab returns null when called from Scrip...
How to reproduce: 1. Open the "CreatePrefab.zip" project 2. Delete "Assets/MyPrefab" asset 3. MyCustomMenu > Create Prefab, notice t... Read more
[UWP] [IL2CPP] File.Exists method returns false
Steps to reproduce: 1. Download and open attached project 2. Switch platform to UWP 3. Target any device and build the project on IL... Read more
Unity crashes when updating HDRP to 3.0.0
To reproduce: 1. Create a new project with an HDRP template 2. In the Package Manage window, update HDRP to 3.0.0 Expected: the Ed... Read more
Model importer cannot be scripted to fill in the Avatar for animations w...
Model importer cannot be scripted to fill in the Avatar for animations without errors or manual work. User has to take the extra ste... Read more
AssetDatabase.FindAssets("AssetName", new string[]{}) does not find and ...
Reproduction steps: 1. Open the attached project "FindAssets.zip"; 2. Click "Tools/Test" from the menu. 3. Observe the results in th... Read more
[Android][IL2CPP] IL2CPP Android build fails
How to reproduce: 1. Create a new project 2. Change platform to Android 3. Edit Package Name and switch Scripting Backend to IL2CPP ... Read more
Unity fails to load with error "get_skinIndex is not allowed to be calle...
I upgraded a project from 2017.1 to 2018.3.a6. The project loads fine but I'm unable to click any game object in the hierarchy. If I... Read more
[macOS] Unity fails to create C# project files resulting in autocomplete...
Steps to reproduce: 1. Create a new project 2. Create a new script inside the project 3. Double-click the script to open it in VS f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “ValidateSchema Error2” error is thrown in the Player when using IL2CPP Scripting Backend
- Symbolic links disappear when a .xcframework file is added through the Unity Editor
- Errors regarding importing occur upon opening a project when the "Library" folder is deleted
- MeshRenderer.sortingLayerID cannot be changed when change is being done in a built Player
- Warnings related to App Icon are being thrown when building project to VisionOS Platform