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Logo options animation lags when selecting the "Draw Unity Logo" checkbox
Steps to reproduce:1. Create a new project.2. Go to Build Settings -> Player -> Splash Image -> Logos.3. Press "Draw Unity ... Read more
[UI] Text gets clipped in Baked Lightmap Preview window when Lightmap Cu...
Text gets clipped in Baked Lightmap Preview window when Lightmap Culling option is selected. Steps to repro:1. Open the attached pro... Read more
.asmdef files are corrupted when importing custom package
How to reproduce:1. Download the attached 'PackageProject.zip' project2. Open a new project3. Open Package Manager4. In Package Mana... Read more
[OptiX] OptiX denoiser option unavailable when mixing GPUs matching and ...
Let's take the following setup as an example:[Optix] Number of Devices = 2[Optix] context is using local device 0: GeForce GTX 1080 ... Read more
[Android][IL2CPP] Environment.StackTrace doesn't return anything on 32-b...
Repro steps:1. Open attached project2. Make sure Scripting Backend is set to IL2CPP3. In Player Settings -> Target Architectures ... Read more
Command line arguments are passed twice in the built player when using S...
How to reproduce:1. Open user-submitted project (argstest)2. Open the SampleScene3. Build the project4. Launch the player with any c... Read more
[Direct3D12] Black screen appears before entering in Maximized Play mode
Black screen appears before game window maximizes in play mode. Steps to repro:1. Create a new project.2. File > Build Settings &... Read more
Changing the Architecture in the Build Settings breaks the Package Manag...
How to reproduce:1. Create a new project2. Open the Build settings and Package Manager windows3. Change the architecture settings Ex... Read more
[TextMesh Pro] Wrapping does not work correctly when Japanese exclamatio...
How to reproduce:1. Open the attached project named Case_11716032. Resize the text area and observe the wrapping Expected result: Te... Read more
[Terrain] Rendering with Base Map doesn't return after drawing texture t...
Reproduced on:Version 2019.3.0a10 (7c94a84d850a)Sat, 13 Jul 2019 06:10:10 GMTBranch: trunk Summary:The terrain doesn't render using ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog