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TouchScreenKeyboardType doesn't work
TouchScreenKeyboardType doesn't work 1. What happened In 5.0b21-5.0f1 (those are what I've tested, not where it regresses to) TouchS... Read more
Some terrain trees are not receiving ambient light when Precomputed Real...
Reproduction steps: 1. Open the project AmbientLightBug located in projectdrop (link in edit)2. Open the scene Scenes/EditorScene3. ... Read more
Setting applyRootMotion to false crashes editor
To reproduce:1. Open attached project (AnimatorCrash.rar)2. Open scene3. Press play4. Press space bar5. Editor crashes Read more
Information about missing codec is not printed in the Console when impor...
Import the attached .avi file in Unity. Notice that the only error you get says that Unity could not read the file. But you have no ... Read more
Error when compiling a project that uses RabbitMQ as WebGL
To reproduce:1. Open attached project2. Make WebGL build3. Build fails Read more
iOS ARMv7 IL2CPP Crashes on Start
To reproduce: 1) Download and open project2) Make sure scripting backend is set to il2cpp and architecture is armv73) Build and run ... Read more
[WSA] Impossible to copy - paste on Win Store Apps
1. Copy any selected text, then launch WSA application and paste it to any input field. The text will not be pasted. 2. In WSA appli... Read more
Some Unity games crashes on devices from 4.6
Some Unity projects tend to crash in the same place from Unity 4.6, this was not happening in 4.5 Read more
IL2CPP doesn't collect virtual generic methods properly
1. Open "repro_670637"2. Built to iOS with IL2CPP3. App will freeze Note: Mono backend works fine Read more
Shaders: d3d9 doesn't like big shader literals (e.g. 1e9)
Using literals like "float a = 1e9" in shaders produces D3D9 assembly that's not really valid: "def c0, 1e+009, 0, 0, 0". Get error ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved