Search Issue Tracker
Pixel textures look blurry with directional light on
To reproduce: 1. Open project u_4_2_a2_reproProject_messedLookWhenLight 2. Build and run on iOS 3. Press on toggle night to turn on ... Read more
Video control modes "full" and "minimal" work as "cancel on input"
To reproduce: 1. Open project Video from 533577 2. Build and run on BB 3. Play Full or Minimal mode 4. They act as Cancel on Input Read more
Problem with per-material shader keywords
1. Run the scene "ShaderKeywordBugScene" The scene has one cube with a material that includes a keyword"KEYWORD_OFF", that renders t... Read more
[HideInInspector] doesn't work for shaders
Steps to reproduce : - open the project attached - select "viewcone" material All properties should be hidden in the inspector whe... Read more
Materials are lost after importing from 4.0
Steps to reproduce : - import the fbx attached by the user in the last reply - notice that the prefab has lost the materials Regre... Read more
Resources.LoadAll does not accept Path.DirectorySeparatorChar characters...
Resources.LoadAll only accepts Path.AltDirectorySeparatorChar characters in the path. using Path.DirectorySeparatorChar fails. if y... Read more
AnimationClip is a subclass of Motion, but Motion docs cannot be found
I looked up Animation Clip in the docs here: file:///Applications/Unity/Unity.app/Contents/Documentation/Documentation/ScriptReferen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function
- Overlay Canvas are rendered on each split-screen camera when HDR is enabled
- [Android] The Player loses focus when using UnityEngine.Handheld.StartActivityIndicator() with Facebook SDK
- Build fails with "Building Library/Bee/artifacts/MacStandalonePlayerBuildProgram/gahcy/hj9mx3z/951.0 failed with output:..." errors when Scripting Backend is set to IL2CPP