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Loading assetbundles created with Unity 3.5.7 in 4.x yields reversed pol...
Loading assetbundles created with Unity 3.5.7 in 4.x yields reversed polygon orientations on some faces. Repro Steps: 1. Load the ... Read more
Deformed wheel rotation does not work correctly
Repro steps: 1. Open project "wheelRotation.zip"; 2. Play the scene; 3. For details, check out user's description or watch video bel... Read more
Image Effect Documentation button not working
Steps to reproduce : - import the following Image Effects : Ambient Obscurance Bloom (Optimized) Blur (Optimized) ... Read more
[LOD] When 'scale in lightmap' is set to zero it still bakes the object
1. create an object with LOD 2. Go to lightmapping and while having the window open select on of the children of the LOD object 3. G... Read more
Wrong lightmaping the terrain - weird squares on the terrain
1) What happened Wrong lightmapping the terrain On using different lights in scene weird squares appears on the terrain 2) How can ... Read more
Out of memory exception when editing a large image asset
Steps to reproduce : - open attached project - change "Texture Type" of "Mountains" asset from "Texture" to "Normal map" - click Apply Read more
Starting a DX11 Unity player ignores the "-adapter X" setting
Steps to reproduce : - have a machine with 2 monitors - open Unity and create a new scene - build the scene and make a desktop shor... Read more
Choppy movement on high quality setting on BB10 Engineering sample
To reproduce: 1) open attached project 2) select quality setting: Good 3) build and run on BB10 Engineering Sample 4) observe chopp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Build fails with "Building Library/Bee/artifacts/MacStandalonePlayerBuildProgram/gahcy/hj9mx3z/951.0 failed with output:..." errors when Scripting Backend is set to IL2CPP