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Fixed in 4.2.3
Votes
0
Found in
4.1.2f1
Issue ID
536177
Regression
Yes
Loading assetbundles created with Unity 3.5.7 in 4.x yields reversed polygon orientations on some faces.
Loading assetbundles created with Unity 3.5.7 in 4.x yields reversed polygon orientations on some faces.
Repro Steps:
1. Load the Main scene.
2. Run the scene.
3. Select the "rendererobject(Clone)" object in the Hierarchy.
4. In the SkinnedMeshRenderer component, double-click the Mesh "combinedMesh".
Note: Most polygons on the shorts have their orientation reversed.
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