Search Issue Tracker
Fixed
Votes
0
Found in
4.2.0a3
Issue ID
535976
Regression
No
[LOD] When 'scale in lightmap' is set to zero it still bakes the object
1. create an object with LOD
2. Go to lightmapping and while having the window open select on of the children of the LOD object
3. Go to 'object' tab in lightmap window
4. Observe that when hovering the mouse over 'scale in lightmap' it says that setting this function to zero will make it so that the selected object isn't baked
5. Set to zero and bake
6. Observe that object is baked anyway
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors are logged when importing an asset at a path with Firebase
- Entering too big of a number in 2D Renderer Lightmode Tags freezes the Editor
- Crash on GUIManager::DoGUIEvent when focusing on the Game view window on a specific project
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
Add comment