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The Inspector does not shown SkinnedMeshRenderer Bounds when they are ov...
Reproduction steps:1. Open the attached “IN-126846” project2. Open the SampleScene3. Enter Playmode4. In the Hierarchy window, selec... Read more
Confusing validation message in Scoped Registries
Steps to reproduce: Create project Go to Edit > Project Settings Enter Scoped Registry Name Enter Scoped Registry URL Enter Scope... Read more
Compute shader is dispatched with unsupported workgroup size on multiple...
1. Open the attached project "IN-128143"2. Go to Project Settings3. Change Graphics API to WebGPU4. Build and run using the Web Buil... Read more
[RenderingDebugger] Opening Rendering Debugger after building the Player...
Steps to reproduce: Download attached project and open in Unity. Open Rendering Debugger >> Window >> Analysis >> ... Read more
Rotation Property collapses after changing Interpolation Type In Animati...
Steps to reproduce:1. Create a new Unity project2. In the Hierarchy, create any GameObject3. Open the Animation window (Window ->... Read more
It is possible to enter impossible Scope name in the Scope Registries of...
How to reproduce:1. Create a new Unity project2. Go to Edit -> Project Settings -> Package Manager -> Scoped Registries -&g... Read more
Shader is not packed correctly in Addressables build when using a specif...
Reproduction steps:1. Open the attached “IN-127559“ project2. Open OutdoorScene3. In Addresssables Groups Window, Run the Default Bu... Read more
No signature on a newly created package unless its exported and added to...
How to reproduce:1. Create a new Unity project2. Go to Window -> Package Management -> Package Manager -> "+" button -> ... Read more
'EditorSceneManager.sceneCount' reports the wrong count when called by ...
How to reproduce: Open the “SceneCountBug.zip“ project Open the “SampleScene“ and observe the Console Open the “SampleSceneExtra“ Ob... Read more
Entering large values in keyframe “Value” causes Curve to disappear and ...
Steps to reproduce:1. Create a new Unity project2. In the Hierarchy, create any GameObject3. Open the Animation window (Window ->... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default