Search Issue Tracker
Zero dimensional scaling for MeshCollider can crash Editor
1. Open attached project's "680505.zip" scene "HawkScale Test".2. In hierarchy select "basicGeometry_Floor".3. In inspector change x... Read more
Multiple typos on Rigidbody-position Scripting documentation page
http://docs.unity3d.com/ScriptReference/Rigidbody-position.html "This is faster then updaten the position using Transform.position, ... Read more
Collider2D.IsTouching(null) crashes Unity
Steps to reproduce:1. Open attached project's scene "DualityStart".2. Attach Collider2D to Foreground/EnginnerPlayer and Foreground/... Read more
[AmbientColor] Ambient light is not shown after baked data is cleared
Steps to reproduce: 1. Open the attached project2. Open the 'lighting_bug_test' scene3. Bake the scene4. Clear the baked data5. Noti... Read more
Touch Sensitivity Changed for Android with Unity 5
After upgrading to Unity 5, touch precision changed, comparing to Unity 4 on Jellybean devices Read more
Unity does not display Audio File memory usage when Preload Audio Data i...
How to reproduce: 1. Open attached project2. Select the Audio File in the Project Window- Note how the Inspector displays 0KB for it... Read more
[ImageEffects] Bloom is missing the 'Use Alpha Mask' property described ...
How to reproduce: 1. Open a new project2. Import the Effects Standard Asset3. Attach a Bloom component to the Main Camera- Note how ... Read more
[Inspector] Text boxes for Plugin Importer behave unnaturally
How to reproduce: 1. Open a new project2. Import a plugin3. Select the plugin and try any of these steps in any of the text boxes in... Read more
[IL2CPP] Project crashes on socket.release if built to iOS Simulator
1. Open attached project "repro_680283"2. Build to iOS Simulator3. Project will crash Note: Issue is not reproducible with device Read more
[Culling] Particles with a non constant lifetime are not culled correctly
How to reproduce: 1. Open attached project2. Open scene test.unity- Scene contains about 100 particle emitters with their start life... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UI Builder] Hierarchy Window's Show Attached StyleSheets view option does not display used StyleSheets
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open