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[DXR] GI lights are being raytraced in a closed dark room
How to reproduce:1. Open the user's project2. Press Play3. Move inside enclosed room using WASD Expected result: The room is darkAct... Read more
[ShaderGraph] Properties from the Blackboard can be dragged into the Gra...
Reproduction steps:1. Create a new project2. Create a new ShaderGraph file and add a few Properties in the Blackboard3. Observe the ... Read more
[URP][PostProcess] Depth of Field breaks Single Pass Instanced rendering...
Steps to reproduce:1. Download the attached project2. Open "SampleScene" scene3. Enter paly mode Expected results: Depth Of Field is... Read more
[Timeline] NullReferenceException is thrown when clicking on the record ...
NullReferenceException is thrown on clicking on the record button of the Timeline clip. Unable to record the Timeline clip. Steps to... Read more
UIElements CreateInspectorGUI() method does not work when used in Animat...
How to reproduce:1. Open attached project ("AnimatorStateMachineRepro.zip")2. Open "New Animator Controller.controller" asset3. In A... Read more
ArgumentException is thrown when closing the right-click context menu fo...
How to reproduce:1. Create a new Unity project2. Right-click the SampleScene and select 'Add New Scene'3. Unload the 'SampleScene'4.... Read more
Checking the 'Disable Unity Audio' checkbox breaks the Playable Graph wi...
How to reproduce:1. Open user-submitted project (GraphTest), SampleScene2. Open the Project Settings window3. In the Audio section c... Read more
Slider becomes light cyan when it is disabled
How to reproduce:1. Open the attached project("Slider_Visual")2. Select the "sprite" in the Assets3. Observe "Aniso Level" slider Ex... Read more
[2019.3] Letters like g/y/j are cut off at the bottom when displayed in ...
How to reproduce:1. Create and open a new project2. In the Hierarchy window select 'Main Camera'3. In the Inspector window rename it... Read more
[VR] Both cameras are rendering half of each eyes view when using SetSte...
How to reproduce:1. Open user's attached project2. Open player settings and change stereo rendering mode to "Single Pass"3. Enter th... Read more
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