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Editor Window loses focus when Color Picker is closed with a keybaord
How to reproduce:1. Open user's attached project2. Go to Window -> UIElements and press Test3. Press Tab until you reach the Colo... Read more
Shader Graph UV node uses whole Sprite Atlas UVs instead of individual S...
How to reproduce:1. Open the attached project's Scene labeled "Main"2. Observe the Sprite Atlas animated Sprite3. Enter the Play Mod... Read more
SortIDsInVisibilityOrder errors occur when dragging GameObjects in the H...
How to reproduce:1. Create a new project2. Create a few GameObjects in the Hierarchy3. Move the GameObjects around in the Hierarchy ... Read more
Selection is not shown when selecting 16383th or later characters in tex...
How to reproduce:1. Open attached "TextArea" project2. Select "SampleScene" Scene3. Expand "Canvas" in Hierarchy and select "Text(TM... Read more
Serialization errors thrown during build proccess does not specify which...
Reproduction steps:1. Open the attached project ("case_1246299-Serialization.zip")2. Notice the ''NewBehaviourScript.test' hides inh... Read more
PolybrushMesh marks mesh object as dirty when opening a scene
How to reproduce:1. Open the attached 'project-1246495.zip' project2. Load the 'SampleScene' scene3. Observe the Console window Expe... Read more
[IMGUI] Enable Virtual Texturing checkbox is misaligned in player settings
Enable Virtual Texturing checkbox is misaligned in layer settings Steps to repro:1. Create a new Project.2. File > Build Settings... Read more
[Android] Mono Player Crash when calling System.Diagnostics.Process.GetC...
How to reproduce:1. Open the attached "CrashReport.zip" Project2. Build and run the "SampleScene" Scene to Android Actual Behavior: ... Read more
Motion Vectors of Occluded part of a GameObject are drawn when Dynamic B...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In the Scene View, move to Capsule on the X-axis3. Obs... Read more
Experimental.Lightmapping.Bake docs are a bit confusing
Reported by Jesper Mortensen here https://unity.slack.com/archives/G070C63BK/p1589267662049900 See https://docs.unity3d.com/2020.2/D... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor