Search Issue Tracker
Fixed
Fixed in 6000.0.52f1, 6000.3.0a1
Votes
0
Found in
2022.3.62f1
6000.0.50f1
6000.3.0a1
Issue ID
UUM-104202
Regression
Yes
Empty "Custom Function" node is created expanded and then shrinks when moved
How to reproduce:
1. Create a new Unity project
2. In the Project window, right-click -> Create -> Shader Graph -> Any Shader Graph
3. In the Shader Graph Editor, Create Node -> Custom Function
4. Move the node and observe the results
Expected results: Moving the node doesn't affect the preview
Actual results: The node is created expanded and empty and then becomes shrunk when moved
Reproducible with: 6000.1.0b7, 6000.1.1f1, 6000.2.0a9
Not reproducible with: 6000.0.48f1, 6000.1.0b6
Reproducible on: Windows 11 Pro, macOS Sequoia 15.3 (M1)
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crash on "PPtr<Shader>::operator Shader*() const" when checking in changes with a very long comment in Unity Version Control window
- [Ubuntu] Toolbar and menu items for Version Control lack spaces in text on Linux
- Unity Version Control window Pending Changes tab’s Item checkbox is unresponsive when clicked and the item list is empty
- Audio stuttering occurs when heavy processing is performed while OnAudioFilterRead is in use
- Inconsistent Node search results in VFX Graph
Add comment