Search Issue Tracker
Active
Under Consideration for 2022.3.X, 6000.0.X, 6000.1.X, 6000.2.X, 6000.3.X
Votes
0
Found in
2022.3.61f1
6000.0.47f1
6000.1.1f1
6000.2.0a10
6000.3.0a1
Issue ID
UUM-104094
Regression
No
Diagnostic Warning Resets When Navigating Away and Returning to Diagnostics Settings
*Steps to reproduce:*
# Create a new Unity project
# Navigate to Edit > Preferences > Diagnostics
# Click the I understand, show me the settings button
# Navigate to another Preferences section, such as Graphics
# Return to the Diagnostics section
\\
*Actual results:* The warning screen is shown again even though the user has already accepted it
*Expected results:* The warning should not reappear after the user has clicked I understand, show me the settings unless the Preferences window is closed and reopened
\\
*Reproducible with versions:* 2022.3.61f1, 6000.0.47f1, 6000.1.1f1, 6000.2.0a10
\\
*Tested on (OS):* macOS 15.5 (Silicon M4)
\\
*Notes:*
* This could disrupt workflow since users must re-acknowledge the warning repeatedly within the same session
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assigned font's bold/font-weight styles render using Default Font's assets when Default Font has corresponding style assets defined in TMP Settings
- "Modifying the parent of a VisualElement while it’s already being modified is not allowed" error is thrown when entering text and pressing tab in the Search window
- Mesh colliders are not updating their positions of bounds correctly
- Images are missing from the "Open the sprite editor" documentation for 6.0, 6.1 and 6.2
- The previous element in the array is modified when assigning an Asset to a new element of AssetReferenceT
Add comment