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0
votes
Fixed

[ComputeBuffer] Improve error messaging on ComputeBuffer constructor usage

Shaders

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Mar 06, 2015

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Version/s: 5.1.0a2

Trying to create a new ComputeBuffer from code withComputeBuffer c = new ComputeBuffer (5, 5);I get these errors printed to the Cons... Read more

4
votes
Fixed

IL2CPP: RSACryptoServiceProvider doesn't work

Scripting

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Mar 06, 2015

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Version/s: 5.0.0f4

-e: The RSACryptoServiceProvider class seems broken on the IL2CPP backend. -repro:--open attached project--build&run TestScene f... Read more

0
votes
Fixed

[WSA] Build and run error in the editor

Windows Store Apps

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Mar 06, 2015

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Version/s: 5.0.0f4

Pressing "build and run" button when building to WSA platform (specific build parameters are given below) editor shows such error:--... Read more

0
votes
Fixed

AngryBots shader compilation crashing/fails using GLES3 on iOS

iOS

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Mar 06, 2015

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Version/s:

using AngryBots at changeset bafd14399cfb Build project with iOS + GLES3.On startup the app crashes, see attached crash.txtCrash hap... Read more

1
votes
Fixed

Light disappear after rotating object several times

Shadows/Lights

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Mar 06, 2015

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Version/s: 5.0.0f4

To reproduce:1. Open attached project2. Open card scene3. Press play4. Click on card until light disappears Read more

3
votes
Fixed

iOS Player crashes when using dictation on iOS 7

iOS

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Mar 06, 2015

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Version/s: 4.6.3p2

On iOS 7, iOS Player crashes after using dictation in an input field/area. Note that it works properly on iOS 8. Read more

0
votes
Fixed

ArgumentException building plugin scene

Windows Store Apps

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Mar 06, 2015

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Version/s: 5.0.0f4

When trying to build the project to Windows Store Apps platform, it produces this error: ArgumentException: The Assembly Microsoft.C... Read more

33
votes
Fixed

Cursor flickering in editor while playtesting if cursor.visible = false

Editor - Other

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Mar 05, 2015

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Version/s: 5.0.0f4

Reproduction steps:1. Open user submitted project "Test Cursor Locking"2. Add user script "ScreenLockCursor.cs" to any object in the... Read more

0
votes
Fixed

[LightProbes] With continuous baking enabled and baked light, light prob...

Global Illumination

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Mar 05, 2015

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Version/s: 5.0.0f4

Steps to reproduce this issue: 1. Open the attached project2. Open 'Light probe bug' scene3. Notice light probes in the scene affect... Read more

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