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Music continues to play after stopping game
To reproduce: 1. Open project Bubblez_HD_Bug 2. Run Bubblez scene or watch attached video Read more
iOS - Audio won't play after receiving call
Project attached To Reproduce: 1. Select Video. 2. Play it with any mode. 3. Wait till movie finishes. 4. Play audio. 5. Receive cal... Read more
Master Server Xcode project is out of date
To reproduce: 1. Download master server project from http://unity3d.com/master-server/ 2. Run xcode project It should be either upda... Read more
On standalone values set in the inspector are always set to the default ...
To reproduce: 1. Open project bug 2. Run scene "Scene" - 13 true 25 3. Build and run standalone - 0 false 25 Read more
Crash when encoding a 24 bit, 96 kHz audio file
Could reproduce in 3.5.6f4 and 4.0.0b12 (b6f69b69a8be) To reproduce in 3.5.6f4: - Import the the attached audio file - Select the a... Read more
Documentation for OnDrawGizmos needs to be updated
The OnDrawGizmos documentation needs to be updated - it currently states: "Implement this OnDrawGizmos if you want to draw gizmos th... Read more
Item names are formatted in an unexpected way in the pop-up for EditorGU...
Steps to reproduce : - open the scene "Test" - click on Waypoint Manager - in the inspector open the drop down menu - notice that w... Read more
Shaking GUI.BeginScrollView area if viewRect < position and alwaysShowVe...
To reproduce: 1. Open project Unity355Test 2. Open TestScene 3. Attach MyUI script to an object 4. Run or Drop this GUI into a scen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects