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Editor crash when baking global illumination on Universal Render Pipeline
How to reproduce:1. Create a new URP project2. In Lighting Window, enable "Baked Global Illumination" Expected result: Global Illumi... Read more
[iOS]libsystem_kernel.dylib crash on iOS 12.0 when adding an element to ...
How to reproduce:1. Open the attached TestExceptions.zip project2. Build for iOS and deploy the Xcode project to the iOS device==Cra... Read more
Additional integer operation is added to a Shader causing performance dr...
Steps to reproduce:1. Open attached project "Case_1186752"2. Navigate to Project -> Assets and select "Cutout Hlsl" shader3. In t... Read more
Standalone Visual Solution build creates a '_Data' folder with the wrong...
Steps to reproduce:1. Create a new project and name it 'A.B.C'2. Open Build Settings and enable 'Create visual Studio solution'3. Bu... Read more
XR Management Package slows down Editor by 5-15ms per ApplicationTick
Steps to reproduce:1. Create a new project2. Open Profiler and enable to run in Editor3. Notice that average frame ms is 6ms4. Open ... Read more
Cancel button doesn't work as expected in Test Runner when clicked after...
How to reproduce:1. Open attached project2. Open Test Runner window3. Click "Run All"4. Immediately click the "Cancel" button from t... Read more
Jitter/Instability when using Shared Depth Buffer for HoloLens/
Forum post: https://forum.unity.com/threads/unity-2018-3-and-hololens-holograms-are-not-stable.647734/ Favro Card: https://favro.com... Read more
[Vulkan] Framedebugger GameView preview is all white when using Vulkan A...
How to reproduce:1. Open the attached project2. Make sure your Editor is using Vulkan API (Project Settings > Player > Other S... Read more
Scene window freezes when holding right mouse button in maximized Scene ...
How to reproduce:1. Create and open a new project2. Drag the cursor into the Scene window3. Press Shift + Space4. Right-click on the... Read more
[TextMeshPro] ArgumentException error is thrown on creating Sprite Asset...
ArgumentException error is thrown on creating Sprite Asset in Sprite Importer window. Steps to repro:1. Open the attached project.2.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open