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Field name that contains lowercase 'guid' causes errors
To reproduce: 1. Open project GuidFieldBug 2. Assets > Create > Show Guid Bug 3. Error: Could not extract GUID in text file Assets/N... Read more
The particle ID changes when one of the sorting mode is enabled
Steps to reproduce: 1 Open the scene named "lightsscripts" 2 Press play 3 you can clearly see that in "fire1" the lights are flicker... Read more
Stretched Billboard particles improperly offset from emitter
Click on fx_hit_slash_pf in the hierarchy view. Notice that the particles do not play centered on the emitter. Change the particle... Read more
Baked lightmaps have wasted/empty space.
1) What happened In unity 3, when generating lightmaps, it would appropriately size them to 1024^2, 512^2, 1024x512, etc. In unity... Read more
hlsl2glsl: atan2 is broken with negative value on iOS
To reproduce: 1. Open project trunk 2. Open CooldoownPieMasked shader 3. Use lines 83 and 86 instead of 84 and 87 4. Build on iOS, a... Read more
Unity crashes when adding directional lightning on ML with AppleIntelHD3...
To reproduce: Download https://www.yousendit.com/download/WUJZSU5HRSsxUUFYRHRVag?locale=en_US&cid=pm-03002124310600000000;301019&s=3... Read more
Passing small c++ classes by value does not work
There's work around for this, however it is annoying: // Workaround for gcc/msvc where passing small mono structures by value does... Read more
Preview for a RenderTexture is broken (Mac OSX only)
Preview for a RenderTexture looks weird. To reproduce: - Create a new project - Right-click and create a new Render Texture - Obser... Read more
Project Browser A$ Search - Special symbols block search request
Repro: 1. Go to Asset Store search in the Project Browser 2. Use one of the following symbols in your search string: @, /, (, ), ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects